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Save with Refined Power and SF1.2: Cannot Read String #482

Description

@bframke

Issue

Trying to modify my save game to delete Battery Power Storages from SF and Industrial Revolution.

Removed them manually first, then loaded the save into SCIM trying to find the rest and deleting it there.

Downloaded the save, loaded it, removed some more stuff in game I couldn't find via SCIM. Then deleted my Alien Power Augmenter, saved it again and trying to load into SCIM lead to:

satisfacting-1.1-0526_autosave_4.sav.zip

`Sat14�(�^�|¿ºÐ1>�ipÈ���Ǩ¡�Ã�?�?�?��R/RefinedPower/Resource/RawResources/Deanium/BP_RP_Deanium_Sat.BP_RP_Deanium_Sat_C�Deanium_Level_WP5Deanium_Level_WP:PersistentLevel.BP_RP_Deanium_Sat11�(�µ�p?3�¯>G�oÈ-�rÇÀR Ã�?�?�?��R/RefinedPower/Resource/RawResources/Deanium/BP_RP_Deanium_Sat.BP_RP_Deanium_Sat_C�Deanium_Level_WP5Deanium_Level_WP:PersistentLevel.BP_RP_Deanium_Sat12�(�µ�p?3�¯>�ÀpÈ3D|Çhð Ã�?�?�?��$/Script/FactoryGame.FGWorldSettings�Deanium_Level_WP1Deanium_Level_WP:PersistentLevel.FGWorldSettings�(�?�?�?�?�³��<��None<��None<²�mState
EnumProperty(�EFrackingSatelliteState$EFrackingSatelliteState::FSS_Active�mDoSpawnParticle
BoolProperty��None<²�mState
EnumProperty(�EFra`=========`ckingSatelliteState$EFrackingSatelliteState::FSS_Active�mDoSpawnParticle
BoolProperty��None<²�mState
EnumProperty(�EFrackingSatelliteState$EFrackingSatelliteState::FSS_Active�mDoSpawnParticle
BoolProperty��None<²�mState
EnumProperty(�EFrackingSatelliteState$EFrackingSatelliteState::FSS_Active�mDoSpawnParticle
BoolProperty��None`
    at ba.readString (Read.js?v=1782808672:1:94613)
    at ba.readObjectProperty (Read.js?v=1782808672:1:91497)
    at ba.readEntity (Read.js?v=1782808672:1:65631)
    at ba.inflateChunks (Read.js?v=1782808672:1:61222)
    at ba.parseSave (Read.js?v=1782808672:1:55310)
    at new ba (Read.js?v=1782808672:1:54012)
    at self.onmessage (Read.js?v=1782808672:1:100194)
readString	@	Read.js?v=1782808672:1
readObjectProperty	@	Read.js?v=1782808672:1
readEntity	@	Read.js?v=1782808672:1
inflateChunks	@	Read.js?v=1782808672:1
parseSave	@	Read.js?v=1782808672:1
ba	@	Read.js?v=1782808672:1
self.onmessage	@	Read.js?v=1782808672:1
Worker.postMessage		
load	@	SCIM.js?v=1782808672:2
draw	@	SCIM.js?v=1782808672:2
(anonymous)	@	SCIM.js?v=1782808672:2
requestAnimationFrame		
drawNewBaseLayout	@	SCIM.js?v=1782808672:2
t.onload	@	SCIM.js?v=1782808672:2
FileReader		
processSaveGameFile	@	SCIM.js?v=1782808672:2
(anonymous)	@	SCIM.js?v=1782808672:2
dispatch	@	jquery-3.4.1.min.js?v=1584077720:2
v.handle	@	jquery-3.4.1.min.js?v=1584077720:2

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