A Fall 2025 Brown-RISD Game Developers production.
- Engine: Godot 4.5
- Download Godot 4.5 from the website above.
- Clone this repository to your local computer.
- Open Godot on your computer. Click
Importat the top and navigate to the project folder, wherever you saved it. - The project should show up. Double click it to open it.
Check out our project tracker. Take a look at any tasks in To-Do or In Progress, and feel free to take a stab at them!
This project uses branches when creating new features or fixing bugs. Editing the main branch is heavily discouraged. Rather, please create pull requests when new changes are ready to be pushed into the project.
Instructions for creating new branches:
- Run
git checkout main && git pullto update your localmainbranch and ensure you have the latest updates. - Run
git checkout -b <branch-name>to create a new branch. The conventional branch name isfeature/feature-nameorbugfix/bug-fix-name. Hyphenate words in the branch name instead of using spaces. - Make your changes, and commit them to the branch.
- Run
git pushwhen you are ready. You may be asked to set the upstream. Copy and paste the command that is provided to you. - Go onto Github and create a pull request. If it can automatically be merged into
main, merge it and close the request. Otherwise, ask for additional help!