Skip to content

BrownRISDGameDevelopers/mosquito-simulator

Repository files navigation

🦟 Mosquito Simulator

A Fall 2025 Brown-RISD Game Developers production.

🎮 Tools

🔧 Setting Up

  • Download Godot 4.5 from the website above.
  • Clone this repository to your local computer.
  • Open Godot on your computer. Click Import at the top and navigate to the project folder, wherever you saved it.
  • The project should show up. Double click it to open it.

🔆 Getting Started

Check out our project tracker. Take a look at any tasks in To-Do or In Progress, and feel free to take a stab at them!

🌊 Workflow

This project uses branches when creating new features or fixing bugs. Editing the main branch is heavily discouraged. Rather, please create pull requests when new changes are ready to be pushed into the project.

Instructions for creating new branches:

  1. Run git checkout main && git pull to update your local main branch and ensure you have the latest updates.
  2. Run git checkout -b <branch-name> to create a new branch. The conventional branch name is feature/feature-name or bugfix/bug-fix-name. Hyphenate words in the branch name instead of using spaces.
  3. Make your changes, and commit them to the branch.
  4. Run git push when you are ready. You may be asked to set the upstream. Copy and paste the command that is provided to you.
  5. Go onto Github and create a pull request. If it can automatically be merged into main, merge it and close the request. Otherwise, ask for additional help!

About

Fall 2025 BRGD production.

Resources

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published

Contributors 4

  •  
  •  
  •  
  •