diff --git a/README.md b/README.md index fc7863a..81eee68 100644 --- a/README.md +++ b/README.md @@ -1,5 +1,15 @@ # lab02-debugging +Name: Joshua Zhang + +Link: [Shadertoy link](https://www.shadertoy.com/view/3cffDl) + +Bugs found: + 1. line 97, changed uv to uv2 (compiler warning) + 2. line 100, changed uv to uv2 (objects out of position) + 3. line 11, changed the second iResolution.x to iResolution.y (ovals instead of spheres) + 4. line 75, changed eye to dir (reflection not working properly) + # Setup Create a [Shadertoy account](https://www.shadertoy.com/). Either fork this shadertoy, or create a new shadertoy and copy the code from the [Debugging Puzzle](https://www.shadertoy.com/view/flGfRc). @@ -11,9 +21,3 @@ It don't do that. Correct THREE of the FIVE bugs that are messing up the output. Extra credit if you can find all FIVE bugs. -# Submission -- Create a pull request to this repository -- In the README, include the names of both your team members -- In the README, create a link to your shader toy solution with the bugs corrected -- In the README, describe each bug you found and include a sentence about HOW you found it. -- Make sure all three of your shadertoys are set to UNLISTED or PUBLIC (so we can see them!)