-
Notifications
You must be signed in to change notification settings - Fork 0
Expand file tree
/
Copy pathVoxaNovusGraphics.cpp
More file actions
257 lines (218 loc) · 6.27 KB
/
VoxaNovusGraphics.cpp
File metadata and controls
257 lines (218 loc) · 6.27 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
#include "VoxaNovusGraphics.h"
#include "VoxaNovusGfxExceptionMacros.h"
#include "imgui/imgui_impl_dx11.h"
#include <sstream>
#include <d3dcompiler.h>
#include <cmath>
#include <DirectXMath.h>
#include "imgui/imgui_impl_win32.h"
namespace dx = DirectX;
namespace wrl = Microsoft::WRL;
#pragma comment(lib,"d3d11.lib")
#pragma comment(lib,"D3DCompiler.lib")
Graphics::Graphics(HWND hWnd) {
DXGI_SWAP_CHAIN_DESC sd = {};
sd.BufferDesc.Width = 0;
sd.BufferDesc.Height = 0;
sd.BufferDesc.Format = DXGI_FORMAT_R8G8B8A8_UNORM;
sd.BufferDesc.RefreshRate.Numerator = 0;
sd.BufferDesc.RefreshRate.Denominator = 0;
sd.BufferDesc.Scaling = DXGI_MODE_SCALING_UNSPECIFIED;
sd.BufferDesc.ScanlineOrdering = DXGI_MODE_SCANLINE_ORDER_UNSPECIFIED;
sd.SampleDesc.Count = 1;
sd.SampleDesc.Quality = 0;
sd.BufferUsage = DXGI_USAGE_RENDER_TARGET_OUTPUT;
sd.BufferCount = 1;
sd.OutputWindow = hWnd;
sd.Windowed = TRUE;
sd.SwapEffect = DXGI_SWAP_EFFECT_DISCARD;
sd.Flags = 0;
UINT swapCreateFlags = 0u;
#ifndef NDEBUG
swapCreateFlags |= D3D11_CREATE_DEVICE_DEBUG;
#endif
HRESULT hr;
GFX_THROW_INFO(D3D11CreateDeviceAndSwapChain(
nullptr,
D3D_DRIVER_TYPE_HARDWARE,
nullptr,
swapCreateFlags,
nullptr,
0,
D3D11_SDK_VERSION,
&sd,
&pSwap,
&pDevice,
nullptr,
&pContext
));
wrl::ComPtr<ID3D11Resource> pBackBuffer = nullptr;
GFX_THROW_INFO(pSwap->GetBuffer(0, __uuidof(ID3D11Resource), &pBackBuffer));
GFX_THROW_INFO(pDevice->CreateRenderTargetView(
pBackBuffer.Get(),
nullptr,
&pTarget
));
D3D11_DEPTH_STENCIL_DESC dsDesc = {};
dsDesc.DepthEnable = TRUE;
dsDesc.DepthWriteMask = D3D11_DEPTH_WRITE_MASK_ALL;
dsDesc.DepthFunc = D3D11_COMPARISON_LESS;
wrl::ComPtr<ID3D11DepthStencilState> pDSState;
GFX_THROW_INFO(pDevice->CreateDepthStencilState(&dsDesc, &pDSState));
pContext->OMSetDepthStencilState(pDSState.Get(), 1u);
wrl::ComPtr<ID3D11Texture2D> pDepthStencil;
D3D11_TEXTURE2D_DESC descDepth = {};
descDepth.Width = 1024u;
descDepth.Height = 768u;
descDepth.MipLevels = 1u;
descDepth.ArraySize = 1u;
descDepth.Format = DXGI_FORMAT_D32_FLOAT;
descDepth.SampleDesc.Count = 1u;
descDepth.SampleDesc.Quality = 0u;
descDepth.Usage = D3D11_USAGE_DEFAULT;
descDepth.BindFlags = D3D11_BIND_DEPTH_STENCIL;
GFX_THROW_INFO(pDevice->CreateTexture2D(&descDepth, nullptr, &pDepthStencil));
D3D11_DEPTH_STENCIL_VIEW_DESC descDSV = {};
descDSV.Format = DXGI_FORMAT_D32_FLOAT;
descDSV.ViewDimension = D3D11_DSV_DIMENSION_TEXTURE2D;
descDSV.Texture2D.MipSlice = 0u;
GFX_THROW_INFO(pDevice->CreateDepthStencilView(pDepthStencil.Get(), &descDSV, &pDSV));
pContext->OMSetRenderTargets(1u, pTarget.GetAddressOf(), pDSV.Get());
D3D11_VIEWPORT vp;
vp.Width = 1024.0f;
vp.Height = 768.0f;
vp.MinDepth = 0.0f;
vp.MaxDepth = 1.0f;
vp.TopLeftX = 0.0f;
vp.TopLeftY = 0.0f;
pContext->RSSetViewports(1u, &vp);
ImGui_ImplDX11_Init(pDevice.Get(), pContext.Get());
}
Graphics::~Graphics()
{
ImGui_ImplDX11_Shutdown();
}
void Graphics::EndFrame() {
if (imguiEnabled) {
ImGui::Render();
ImGui_ImplDX11_RenderDrawData(ImGui::GetDrawData());
}
HRESULT hr;
#ifndef NDEBUG
infoManager.Set();
#endif
if (FAILED(hr = pSwap->Present(1u, 0u))) {
if (hr == DXGI_ERROR_DEVICE_REMOVED) {
throw GFX_DEVICE_REMOVED_EXCEPT(pDevice->GetDeviceRemovedReason());
}
else {
throw GFX_EXCEPT(hr);
}
}
}
void Graphics::BeginFrame(float r, float g, float b) noexcept {
if (imguiEnabled) {
ImGui_ImplDX11_NewFrame();
ImGui_ImplWin32_NewFrame();
ImGui::NewFrame();
}
const float color[] = { r, g, b, 1.0f };
pContext->ClearRenderTargetView(pTarget.Get(), color);
pContext->ClearDepthStencilView(pDSV.Get(), D3D11_CLEAR_DEPTH, 1.0f, 0u);
}
void Graphics::DrawIndexed(UINT count) {
GFX_THROW_INFO_ONLY(pContext->DrawIndexed(count, 0u, 0u));
}
void Graphics::SetProjection(DirectX::FXMMATRIX proj) noexcept {
projection = proj;
}
DirectX::XMMATRIX Graphics::GetProjection() const noexcept {
return projection;
}
void Graphics::SetCamera(DirectX::FXMMATRIX cam) noexcept {
camera = cam;
}
DirectX::XMMATRIX Graphics::GetCamera() const noexcept {
return camera;
}
void Graphics::EnableImgui() noexcept {
imguiEnabled = true;
}
void Graphics::DisableImgui() noexcept {
imguiEnabled = false;
}
bool Graphics::IsImguiEnabled() const noexcept {
return imguiEnabled;
}
void Graphics::BeginFrameHex(int r, int g, int b) noexcept {
float R = r / 255.0f;
float G = g / 255.0f;
float B = b / 255.0f;
BeginFrame(R, G, B);
}
Graphics::HrException::HrException(int line, const char* file, HRESULT hr, std::vector<std::string> infoMsgs) noexcept
: Exception(line, file), hr(hr) {
for (const auto& m : infoMsgs) {
info += m;
info.push_back('\n');
}
if (!info.empty())
info.pop_back();
}
const char* Graphics::HrException::what() const noexcept {
std::ostringstream sb;
sb << GetType() << std::endl
<< "Code 0x" << std::hex << std::uppercase << GetErrorCode()
<< std::dec << " (" << (unsigned long)GetErrorCode() << ")" << std::endl
<< GetOriginString();
if (!info.empty())
sb << "\n[Error Info]\n" << GetErrorInfo() << std::endl << std::endl;
whatBuffer = sb.str();
return whatBuffer.c_str();
}
const char* Graphics::HrException::GetType() const noexcept {
return "VoxaNovus Graphics Exception";
}
HRESULT Graphics::HrException::GetErrorCode() const noexcept {
return hr;
}
std::string Graphics::HrException::GetErrorInfo() const noexcept
{
return info;
}
const char* Graphics::DeviceRemovedException::GetType() const noexcept {
return "VoxaNovus Graphics Crash - Device Removed (DXGI_ERROR_DEVICE_REMOVED)";
}
Graphics::InfoException::InfoException(int line, const char* file, std::vector<std::string> infoMsgs) noexcept
:
Exception(line, file)
{
// join all info messages with newlines into single string
for (const auto& m : infoMsgs)
{
info += m;
info.push_back('\n');
}
// remove final newline if exists
if (!info.empty())
{
info.pop_back();
}
}
const char* Graphics::InfoException::what() const noexcept
{
std::ostringstream oss;
oss << GetType() << std::endl
<< "\nError:\n" << GetErrorInfo() << std::endl << std::endl;
oss << GetOriginString();
whatBuffer = oss.str();
return whatBuffer.c_str();
}
const char* Graphics::InfoException::GetType() const noexcept
{
return "VoxaNovus Graphics Exception";
}
std::string Graphics::InfoException::GetErrorInfo() const noexcept
{
return info;
}