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Textures: Optimize textures by grouping per tile #253

@bertt

Description

@bertt

Currently, multiple texture files can exist per feature within a tile. For example, in the Delfshaven sample, a single building has 18 JPG textures totaling 2.48 MB.

Improvement proposal

  • Implement texture grouping per tile, so all features in a tile share a single combined texture.
  • Benefits:
    • Smaller GLTF/GLB sizes
    • Fewer texture files per tile
    • Improved rendering performance

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