I want to know how I can setup my own attributes using Iris shaders #2348
Unanswered
Almazoioio
asked this question in
Q&A
Replies: 1 comment 2 replies
-
|
Ok, I did saw all the code associated with the attributes and I don't want to implement an entire bunch of code so, I decided to alter gl_Color, but I couldn't find in all that enormous code where I can alter gl_Color value (this will help me achieve my goal) |
Beta Was this translation helpful? Give feedback.
2 replies
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Uh oh!
There was an error while loading. Please reload this page.
-
I want to implement my idea into Minecraft and I need to know how to create my own attribites, basicaly I decided to look for any code inside Iris and found method: "bindAttributeLocation" but this method have no usages, so I definitely lost for several hours by that point
I'm using Iris 1.7 1.20.4 for my idea...
Beta Was this translation helpful? Give feedback.
All reactions