Use this command to simulate WorldCup addon features on your map without waiting for a live match. It is mainly useful for checking visuals and behavior of components like stream screens, voting stations, and effects.
- You must run this in Creative mode.
/worldcup-test [vote|effect|stream|reconnect]
Triggers a test goal effect (firework/flag effect) for a team side. Use this to verify placement and visibility of effect components.
/worldcup-test effect <left|right> [countryCode]
<left|right>: Selects which team side should trigger the effect.[countryCode](optional): Two-letter country code (for exampleDE,BR,FR).- If omitted, a random country is used.
Starts a test voting phase for the next upcoming match. Use this to check if vote stations show correctly.
/worldcup-test vote
Starts a test running match for the next upcoming match. Use this to verify stream components and running-match overlays.
/worldcup-test stream [url]
[url](optional): Custom stream URL to stream from.
Forces a reconnect of the addon to the WorldCup backend. Use this when test data does not update as expected or after connection issues.
It also resets running test matches and votes.
/worldcup-test reconnect
- Enter your test area in Creative mode.
- Use
/worldcup-test streamto check stream screens. - Use
/worldcup-test voteto check vote stations. - Use
/worldcup-test effect leftand/worldcup-test effect rightto verify goal effects for both sides. - Use
/worldcup-test reconnectif updates appear stuck.