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Commands

/worldcup-test

Use this command to simulate WorldCup addon features on your map without waiting for a live match. It is mainly useful for checking visuals and behavior of components like stream screens, voting stations, and effects.

Requirements

  • You must run this in Creative mode.

Basic syntax

/worldcup-test [vote|effect|stream|reconnect]

effect

Triggers a test goal effect (firework/flag effect) for a team side. Use this to verify placement and visibility of effect components.

Syntax

/worldcup-test effect <left|right> [countryCode]

Parameters

  • <left|right>: Selects which team side should trigger the effect.
  • [countryCode] (optional): Two-letter country code (for example DE, BR, FR).
    • If omitted, a random country is used.

vote

Starts a test voting phase for the next upcoming match. Use this to check if vote stations show correctly.

Syntax

/worldcup-test vote

stream

Starts a test running match for the next upcoming match. Use this to verify stream components and running-match overlays.

Syntax

/worldcup-test stream [url]

Parameters

  • [url] (optional): Custom stream URL to stream from.

reconnect

Forces a reconnect of the addon to the WorldCup backend. Use this when test data does not update as expected or after connection issues.

It also resets running test matches and votes.

Syntax

/worldcup-test reconnect

Quick testing workflow

  1. Enter your test area in Creative mode.
  2. Use /worldcup-test stream to check stream screens.
  3. Use /worldcup-test vote to check vote stations.
  4. Use /worldcup-test effect left and /worldcup-test effect right to verify goal effects for both sides.
  5. Use /worldcup-test reconnect if updates appear stuck.