Recently, an issue appeared on the Bonsai instance where sometimes, uploaded assets would have 0 bytes written to filesystem, effectively saving a 0 byte file under the uploaded hash. This resulted in the server returning empty 200s when trying to download such assets, effectively making some uploaded levels, photos etc corrupt.
Incase this actually ends up being an issue with infrastructure instead of Refresh, we should add some more validation regardless, like checking that all bytes have actually been written to filesystem.
Recently, an issue appeared on the Bonsai instance where sometimes, uploaded assets would have 0 bytes written to filesystem, effectively saving a 0 byte file under the uploaded hash. This resulted in the server returning empty 200s when trying to download such assets, effectively making some uploaded levels, photos etc corrupt.
Incase this actually ends up being an issue with infrastructure instead of Refresh, we should add some more validation regardless, like checking that all bytes have actually been written to filesystem.