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Recent activity rate-limits #1112

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@Toastbrot236

Creating recent activity events should be rate-limited in some scenarios, where creating identical events is very strictly rate-limited, and creating events of just the same type is less strictly limited.

For example, spamming the heart button on a level should allow you to heart/unheart the level a few times before these requests get limited, but only the first action of hearting this level should cause an event to be created. Hearting many levels in a very short time, however, should only create heart events for the first few, making the limit more lenient, but still effective in this scenario aswell.

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