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CMakeLists.txt
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116 lines (108 loc) · 4.82 KB
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# ------------------------------------------------------------------------------
# CMake for term for OneLuaPro
# ------------------------------------------------------------------------------
# Setup with Visual Studio 17 2022 generator for x64
# ------------------------------------------------------------------------------
# Visual Studio is a mutlti-configuration generator
# https://stackoverflow.com/questions/24460486/
#
# Basic instructions for out-of-source build
# ------------------------------------------
# mkdir build && cd build
# cmake .. -G "Visual Studio 17 2022" -A x64
# cmake --build . --config Release
# cmake --install . --config Release
#
# Available architectures (-A ...) are: Win32, x64, ARM, ARM64
# ------------------------------------------------------------------------------
# General definitions
cmake_minimum_required(VERSION 3.31 FATAL_ERROR)
# ------------------------------------------------------------------------------
# find liblua installation and version info
if(NOT LUA_HINTS)
if(WIN32)
set(LUA_HINTS "c:/Apps")
endif()
endif()
find_package(liblua REQUIRED CONFIG HINTS ${LUA_HINTS})
if(liblua_FOUND)
message(STATUS "liblua version : ${liblua_VERSION}")
message(STATUS "liblua install prefix : ${LIBLUA_INSTALLDIR}")
message(STATUS "liblua include dir : ${LIBLUA_INCLUDEDIR}")
message(STATUS "liblua lib dir : ${LIBLUA_LIBDIR}")
else()
message(FATAL_ERROR "Unable to find liblua version ${liblua_VERSION}.")
endif()
# Note: liblua_VERSION is set by find_package() directly. LIBLUA_INSTALLDIR,
# LIBLUA_INCLUDEDIR and LIBLUA_LIBDIR are set by libluaConfigVersion.cmake in
# <prefix>/share/cmake/liblua.
# ------------------------------------------------------------------------------
# Installation prefix directory - automatically set from find_package()
# Needs to be defined before project definition statement - for whatever reason
if(NOT CMAKE_INSTALL_PREFIX)
set(CMAKE_INSTALL_PREFIX ${LIBLUA_INSTALLDIR})
endif()
# ------------------------------------------------------------------------------
# Project defintion
project(term LANGUAGES C)
# ------------------------------------------------------------------------------
# Other settings
set(CMAKE_VERBOSE_MAKEFILE ON)
if(NOT CMAKE_BUILD_TYPE)
# Visual Studio generators irgore this setting
set(CMAKE_BUILD_TYPE Release CACHE STRING "Build type" FORCE)
endif()
# create valiable with upper-case content out of CMAKE_BUILD_TYPE
string(TOUPPER ${CMAKE_BUILD_TYPE} CMAKE_BUILD_TYPE_UC)
# ------------------------------------------------------------------------------
# Setup GNU-alike installatin directories
include (GNUInstallDirs)
set(CMAKE_ARCHIVE_OUTPUT_DIRECTORY ${PROJECT_BINARY_DIR}/${CMAKE_INSTALL_LIBDIR})
set(CMAKE_LIBRARY_OUTPUT_DIRECTORY ${PROJECT_BINARY_DIR}/${CMAKE_INSTALL_LIBDIR})
set(CMAKE_RUNTIME_OUTPUT_DIRECTORY ${PROJECT_BINARY_DIR}/${CMAKE_INSTALL_BINDIR})
set(INSTALL_LIBDIR
${CMAKE_INSTALL_LIBDIR} CACHE PATH "Installation directory for libraries")
set(INSTALL_BINDIR
${CMAKE_INSTALL_BINDIR} CACHE PATH "Installation directory for executables")
set(INSTALL_INCLUDEDIR
${CMAKE_INSTALL_INCLUDEDIR} CACHE PATH "Installation directory for header files")
set(INSTALL_DOCDIR
${CMAKE_INSTALL_DOCDIR} CACHE PATH "Installation directory for documentation")
set(INSTALL_MANDIR
${CMAKE_INSTALL_MANDIR} CACHE PATH "Installation directory for manpages")
set(INSTALL_DATAROOTDIR
${CMAKE_INSTALL_DATAROOTDIR} CACHE PATH "Installation directory for data")
# Lua-specific installation dirs
set(INSTALL_TOP_CDIR
${INSTALL_LIBDIR}/lua/${liblua_VERSION_MAJOR}.${liblua_VERSION_MINOR})
set(INSTALL_TOP_LDIR
${INSTALL_DATAROOTDIR}/lua/${liblua_VERSION_MAJOR}.${liblua_VERSION_MINOR})
# ------------------------------------------------------------------------------
# term DLL
add_library(term SHARED)
# setup lua include directory
target_include_directories(term PRIVATE ${LIBLUA_INCLUDEDIR})
# plattform-independend sources
target_sources(term PRIVATE core.c)
# setup platform-specific sources, compile and linker options
if(WIN32 AND NOT MinGW)
# Important definitions for DLL and symbol export
target_compile_definitions(term PRIVATE
LUA_BUILD_AS_DLL LUA_LIB
_WINDLL _WIN32 _CRT_SECURE_NO_WARNINGS
)
# set deviating library output name
set_target_properties(term PROPERTIES PREFIX "")
set_target_properties(term PROPERTIES OUTPUT_NAME core)
target_link_directories(term PRIVATE ${LIBLUA_LIBDIR})
target_link_libraries(term PRIVATE liblua)
else()
message(FATAL_ERROR "Not yet fully implemented.")
endif()
# Install
install(TARGETS term RUNTIME DESTINATION ${INSTALL_TOP_CDIR}/term)
# install lua files to defined locations
install(DIRECTORY term DESTINATION ${INSTALL_TOP_LDIR})
# ------------------------------------------------------------------------------
# Install docs and samples
install(FILES README.html DESTINATION ${INSTALL_DOCDIR})