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MembershipList.cpp
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262 lines (226 loc) · 8.19 KB
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#include "Node.h"
#include "utils.h"
#include <unordered_map>
#include <vector>
#include <string>
#include <mutex>
#include <algorithm>
#include <random>
class MembershipList {
private:
unordered_map<string, Node> nodes; // Assuming Node has a unique identifier of type string
mutable std::mutex mtx; // Mutex to protect the nodes map
public:
void addNode(const Node& node) {
std::lock_guard<std::mutex> lock(mtx);
nodes.insert(std::make_pair(node.getNodeId(), node)); // Assuming Node has a method getNodeId() that returns a unique identifier of type string
nodes[node.getNodeId()].printNode();
}
void addNodes(const std::vector<Node>& nodeList) {
std::lock_guard<std::mutex> lock(mtx);
for (const Node& node : nodeList) {
nodes[node.getNodeId()] = node;
nodes[node.getNodeId()].printNode();
}
}
bool removeNode(const Node& node) {
std::lock_guard<std::mutex> lock(mtx);
if(nodes.find(node.getNodeId()) != nodes.end() && (nodes[node.getNodeId()].getStatus() == Status::alive || nodes[node.getNodeId()].getStatus() == Status::suspected)
&& nodes[node.getNodeId()].getIncarnationNumber() == node.getIncarnationNumber()) {
cout<<"DEBUG: Removing node - "<<node.getNodeId()<<endl;
nodes[node.getNodeId()].setStatus(Status::failed);
// red color cout
cout<<"\033[1;31m"<<endl;
nodes[node.getNodeId()].printNode();
cout<<"\033[0m"<<endl;
return true;
}
return false;
}
bool markNodeSuspected(const Node& node) {
std::lock_guard<std::mutex> lock(mtx);
if(nodes.find(node.getNodeId()) != nodes.end() && nodes[node.getNodeId()].getStatus() == Status::alive
&& nodes[node.getNodeId()].getIncarnationNumber() == node.getIncarnationNumber()) {
nodes[node.getNodeId()].setStatus(Status::suspected);
// orange color cout
cout<<"\033[1;33m"<<endl;
nodes[node.getNodeId()].printNode();
cout<<"\033[0m"<<endl;
nodes[node.getNodeId()].setLastUpdated(getCurrentTSinEpoch());
return true;
}
return false;
}
bool markNodeAlive(const Node& node) {
std::lock_guard<std::mutex> lock(mtx);
if(nodes.find(node.getNodeId()) != nodes.end() && nodes[node.getNodeId()].getIncarnationNumber() < node.getIncarnationNumber()) {
cout<<"DEBUG: Marking node alive - "<<node.getNodeId()<<endl;
nodes[node.getNodeId()].setStatus(Status::alive);
nodes[node.getNodeId()].setIncarnationNumber(node.getIncarnationNumber());
cout<<"NODE - "<<endl;
// green color cout
cout<<"\033[1;32m"<<endl;
nodes[node.getNodeId()].printNode();
cout<<"\033[0m"<<endl;
return true;
}
return false;
}
void markNodeLeft(const Node& node) {
std::lock_guard<std::mutex> lock(mtx);
if(nodes.find(node.getNodeId()) != nodes.end()) {
nodes[node.getNodeId()].setStatus(Status::left);
nodes[node.getNodeId()].printNode();
}
}
bool contains(const Node& node) const {
std::lock_guard<std::mutex> lock(mtx);
return nodes.find(node.getNodeId()) != nodes.end();
}
std::vector<Node> getAliveNodes() const {
std::lock_guard<std::mutex> lock(mtx);
std::vector<Node> nodeList;
for (const auto& pair : nodes) {
if (pair.second.getStatus() == Status::alive) {
nodeList.push_back(pair.second);
}
}
return nodeList;
}
// get shuffled list of nodes
std::vector<Node> getAliveShuffledNodes() const {
std::lock_guard<std::mutex> lock(mtx);
std::vector<Node> nodeList;
for (const auto& pair : nodes) {
if (pair.second.getStatus() == Status::alive) {
nodeList.push_back(pair.second);
}
}
std::random_device rd;
std::mt19937 g(rd());
std::shuffle(nodeList.begin(), nodeList.end(), g);
return nodeList;
}
// set last updated time of a node given nodeId
void setLastUpdated(const std::string& nodeId, const std::string& lastUpdated) {
std::lock_guard<std::mutex> lock(mtx);
if (nodes.find(nodeId) != nodes.end()) {
auto it = nodes.find(nodeId);
if (it != nodes.end()) {
it->second.setLastUpdated(lastUpdated);
}
}
}
string getLastUpdated(const std::string& nodeId) {
std::lock_guard<std::mutex> lock(mtx);
if (nodes.find(nodeId) != nodes.end()) {
return nodes[nodeId].getLastUpdated();
}
return "";
}
std::vector<Node> getKShuffledNodes(int k) const {
std::lock_guard<std::mutex> lock(mtx);
std::vector<Node> nodeList;
for (const auto& pair : nodes) {
if (pair.second.getStatus() == Status::alive || pair.second.getStatus() == Status::suspected) {
nodeList.push_back(pair.second);
}
}
if ((int)nodeList.size() > k) {
nodeList.resize(k);
}
std::random_device rd;
std::mt19937 g(rd());
std::shuffle(nodeList.begin(), nodeList.end(), g);
return nodeList;
}
// set status of a node given nodeId
void setStatus(const std::string& nodeId, Status status) {
std::lock_guard<std::mutex> lock(mtx);
if (nodes.find(nodeId) != nodes.end()) {
auto it = nodes.find(nodeId);
if (it != nodes.end()) {
it->second.setStatus(status);
}
}
}
// get status of a node given nodeId
Status getStatus(const std::string& nodeId) {
std::lock_guard<std::mutex> lock(mtx);
if (nodes.find(nodeId) != nodes.end()) {
return nodes[nodeId].getStatus();
}
return Status::failed;
}
// bool function to check if node exists in the list
bool nodeExists(const std::string& nodeId) const {
std::lock_guard<std::mutex> lock(mtx);
return nodes.find(nodeId) != nodes.end();
}
Node getNode(const std::string& nodeId) {
std::lock_guard<std::mutex> lock(mtx);
return nodes[nodeId];
}
// serialize the membership list
std::string serialize() const {
std::lock_guard<std::mutex> lock(mtx);
std::string serialized;
for (const auto& pair : nodes) {
serialized += pair.second.serialise() + "\n";
}
return serialized;
}
// deserialize the membership list and return membership list
static MembershipList deserialize(const std::string& serialized) {
MembershipList ml;
std::istringstream ss(serialized);
std::string line;
while (std::getline(ss, line, '\n')) {
Node node = Node::deserialiseNode(line);
ml.addNode(node);
}
return ml;
}
//copy constructor
MembershipList(const MembershipList& ml) {
std::lock_guard<std::mutex> lock(mtx);
for (const auto& pair : ml.nodes) {
nodes.insert(pair);
}
}
//empty constructor
MembershipList() {}
//print membership list
void printMembershipList() const {
std::lock_guard<std::mutex> lock(mtx);
for (const auto& pair : nodes) {
pair.second.printNode();
}
}
// assignment operator
MembershipList& operator=(const MembershipList& ml) {
std::lock_guard<std::mutex> lock(mtx);
if (this != &ml) {
nodes.clear();
for (const auto& pair : ml.nodes) {
nodes.insert(pair);
}
}
return *this;
}
// get size of the membership list
int getSize() const {
std::lock_guard<std::mutex> lock(mtx);
return nodes.size();
}
int getAliveNodesCount() const {
std::lock_guard<std::mutex> lock(mtx);
int count = 0;
for (const auto& pair : nodes) {
if (pair.second.getStatus() == Status::alive) {
count++;
}
}
return count;
}
};