Commit 686591b
Dev/dots instancing urp (#356)
* Support DOTS-Instancing (URP Only) (#349)
Merged to a brach for this feature.
* Dev/dots instancing urp sample (#353)
* Added an ecs urp graphics project.
* Set toon shader to a material, mat1.mat that is used in RenderMeshUtilityExample.
* Added ToonShader_ProjectURP_ECS project and started to convert the project compatible with ECS.
* Started to convert a scene, AngelRing.
* Made Angel Ring scene compatible with ECS.
* Cube_HardEdge scene is compatible with ECS.
* MatCapMask scene is also compatible with ECS.
* ShaderBall scene is also compatible with ECS.
* Normal Map scene is also compatible with ECS.
* Sample scene is compatible with ECS.
* The project uses ForwardPlus instead of Forward.
* SceneLight Hi-CutFileter Test scene is compatible with Entity Graphics.
* PointLightTest scene is compatible with ECS graphics.
* LightAndShadows scene is compatible with ECS graphics.
* LightAndShadowsBakedLight scene is compatible with entity graphics.
* EmissiveAnimation scene is compatible with Entity Graphics.
* Updated the shader version no to 0.10.0-preview.
* Removed samples that utilize skinned mesh animations.
* Fixed: an error undeclared identifier '_FOVEATED_RENDERING_NON_UNIFORM_RASTER'
* made URP shader ready for soft shadow quality.
* Dev/dots instancing urp tests (#354)
* Added UniversalGraphicsTestECS
* fixed: wrong path in manifest.json.
* Added scene to build target.
* disabled emission map scroll in the ECS test scene.
* Disabled all the things animate in the ECS test project.
* added graphics test componet for testing to all the scene camera objects.
* set up dx11 graphics tests.
* Added mac reference images.
* added mac urp-ecs test yml.
* renamed the test project.
* added new editors to _editor.yml
* removed 2023.3 from osx_metal-urp-ecs-2022.3.yml
* Added UniversalGraphicsTestECS-2023.2.
* Added graphics test reference images for Windows API tests.
* added ecs test yml files. dx11 2022.3, 2023.2 and MacOS 2023.2
* Moved Mac Image for 2023.2 from OSXEditor to OSXEditor_AppleSilicon folder.
* fixed UniversalGraphicsTestECS-2022.3 windows tests yml file.
* added windows vulkan ECS tests.
* Dev/dots instancing urp documentation (#355)
* Updated the docs
.
* Updated CHANGELOG.md
* Updated TableOfContents.md.
* Updated FeatureModels_en.md
---------
Co-authored-by: Miyakawa Takeshi <[email protected]>1 parent 24d186c commit 686591b
File tree
3,001 files changed
+542066
-29
lines changed- .yamato
- ECS_ProjectURP
- Assets
- SampleScenes
- 0. Base
- 1. Lighting
- AmbientAndBlendProbes
- SceneAssets
- Subscenes
- Lightmaps
- Lightmaps
- SceneAssets
- Subscenes
- Lightprobes
- Lightprobes
- SceneAssets
- Subscenes
- 2. MaterialProperties
- BuiltInMaterialSHProperties
- SceneAssets
- Subscenes
- MaterialOverridesSample
- SceneAssets
- Subscenes
- ShaderGraphProperties
- SceneAssets
- SubScenes
- URPLitProperties
- SceneAssets
- Subscenes
- 3. Hybrid components
- HybridEntitiesConversion
- HybridEntitiesConversion
- SceneAssets
- Subscenes
- TriggerParticles
- SceneAssets
- Subscenes
- 4. API Examples
- EntityCreation
- MaterialMeshChange
- SceneAssets
- Subscenes
- RenderMeshUtilityExample
- SceneAssets
- 5. Deformation
- CommonAssets
- Materials
- Scripts
- SimpleAnimationSystem
- Hybrid
- MeshDeformations
- Models
- Subscenes
- SkinnedCharacter
- Models
- Subscenes
- 6. Misc
- DisabledEntities
- Subscenes
- LODs
- SceneAssets
- Subscenes
- SimpleDotsInstancingShader
- SceneAssets
- Subscenes
- Submesh
- SceneAssets
- Submesh
- Subscenes
- TransparencyOrdering
- SceneAssets
- Subscene
- URPSettings
- Packages
- ProjectSettings
- Packages/com.unity.probuilder
- READMEimages
- TestProjects
- UniversalGraphicsTest-2023.1/Assets/Scenes/EmissiveAnimation
- UniversalGraphicsTestECS-2022.3
- Assets
- Animations
- ECS
- GraphicsTests
- RP_Assets
- ReferenceImages
- Linear
- OSXEditor
- Metal
- None
- WindowsEditor
- Direct3D11
- None
- Direct3D12
- None
- Vulkan
- None
- SceneDependencyCache
- Scenes
- AngelRing
- Materials
- Textures
- Prefabs
- Baked Normal
- BoxProjection
- BoxProjection
- Cube_HardEdge
- EmissiveAnimation
- LightAndShadows_BakedLight
- LightAndShadows
- Linear
- OSXEditor
- Metal
- None
- WindowsEditor
- Direct3D11
- None
- Vulkan
- None
- MatCapMask
- MetaverseOutlineLighting
- Mirror
- Materials
- Scripts
- Shader
- Textures
- NormalMap
- NormalMap
- PointLightTest
- Sample
- SceneLights Hi-Cut_Filter Test
- ShaderBall
- Materials
- Model
- Prefabs
- ShaderBall
- Skyboxes
- Textures
- ToonShader_Emissive
- ToonShader_Firefly
- UnityChan
- Materials
- SD
- Animations
- FaceAnimations
- Humanoid
- Models
- Materials
- Prefabs
- Scripts
- Textures
- XR
- Packages
- ProjectSettings
- UniversalGraphicsTestECS-2023.2
- Assets
- Animations
- ECS
- GraphicsTests
- RP_Assets
- ReferenceImages
- Linear
- OSXEditor_AppleSilicon
- Metal
- None
- WindowsEditor
- Direct3D11
- None
- Direct3D12
- None
- Vulkan
- None
- SceneDependencyCache
- Scenes
- AngelRing
- Materials
- Textures
- Prefabs
- Baked Normal
- BoxProjection
- BoxProjection
- Cube_HardEdge
- EmissiveAnimation
- LightAndShadows_BakedLight
- LightAndShadows
- Linear
- OSXEditor
- Metal
- None
- WindowsEditor
- Direct3D11
- None
- Vulkan
- None
- MatCapMask
- MetaverseOutlineLighting
- Mirror
- Materials
- Scripts
- Shader
- Textures
- NormalMap
- NormalMap
- PointLightTest
- Sample
- SceneLights Hi-Cut_Filter Test
- ShaderBall
- Materials
- Model
- Prefabs
- ShaderBall
- Skyboxes
- Textures
- ToonShader_Emissive
- ToonShader_Firefly
- UnityChan
- Materials
- SD
- Animations
- FaceAnimations
- Humanoid
- Models
- Materials
- Prefabs
- Scripts
- Textures
- XR
- Packages
- ProjectSettings
- Packages/com.unity.testtools.codecoverage
- Toonshader_ProjectURP_ECS
- Assets
- Animations
- ECS
- GraphicsTests
- RP_Assets
- SceneDependencyCache
- Scenes
- AngelRing
- Materials
- Textures
- Prefabs
- Baked Normal
- BoxProjection
- BoxProjection
- Cube_HardEdge
- EmissiveAnimation
- LightAndShadows_BakedLight
- LightAndShadows
- Linear
- OSXEditor
- Metal
- None
- WindowsEditor
- Direct3D11
- None
- Vulkan
- None
- MatCapMask
- MetaverseOutlineLighting
- Mirror
- Materials
- Scripts
- Shader
- Textures
- NormalMap
- NormalMap
- PointLightTest
- Sample
- SceneLights Hi-Cut_Filter Test
- ShaderBall
- Materials
- Model
- Prefabs
- ShaderBall
- Skyboxes
- Textures
- ToonShader_Emissive
- ToonShader_Firefly
- UnityChan
- Materials
- SD
- Animations
- FaceAnimations
- Humanoid
- Models
- Materials
- Prefabs
- Scripts
- Textures
- XR
- Packages
- ProjectSettings
- com.unity.toonshader
- Documentation~
- images
- Editor
- Runtime
- Integrated/Shaders
- UniversalRP/Shaders
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