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[Crash] Array value set in UnderlyingArray const constructor #2424

Description

@zerkawei

The following code crashes the IDE :

[UnderlyingArray(typeof(float), 3, true)]
public struct Foo
{
	public const Self UnitX = .(1,0,0);

	public float[3] vector;

	public this(float x, float y, float z)
	{
		vector[0] = x;
	}
}

The size of the underlying array doesn't seem to matter. The crash doesn't happen if UnitX is static rather than const.

Tested on latest nightly. (03/27/2026)

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