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Copy pathConfig.lua
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233 lines (185 loc) · 9.32 KB
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-- Variables
local i,j = 0,0
local ListLoaded = false
local RareList = {}
local IgnoredRareIDs = {}
local backdrop = { bgFile = "Interface/Tooltips/UI-Tooltip-Background",
edgeFile = "Interface/Tooltips/UI-Tooltip-Border",
tile = true, tileSize = 16, edgeSize = 16,
insets = { left = 4, right = 4, top = 4, bottom = 4 } }
local resetToDefaults = false
-- Functions
local function RCConfig_Load()
-- The config is handled in the addon itself
--print("load")
end
local function RCConfig_Okay()
-- The config is handled in the addon itself
--print("okay")
end
local function RCConfig_Cancel()
-- The config is handled in the addon itself
--print("cancel")
end
local function RCConfig_Defaults()
-- The config is handled in the addon itself
--print("defaults")
end
local function RCConfigList_Load()
local j
if ListLoaded == false then
RareList[0] = RC:GetSortedRareNamesAndIDs() --ToDo: Hardcoded 0
if RareList[0] ~= nil then
if RCConfigList.tabs.tabs[0] ~= nil then
j = 0
for k,v in pairs(RareList[0]) do
j = j + 1
RCConfigList.tabs.tabs[0].rarename[j]:SetText(v.name)
end
j = j + 1
for j = j,58 do
RCConfigList.tabs.tabs[0].rarename[j]:Hide()
RCConfigList.tabs.tabs[0].rarename[j].cb:Hide()
end
ListLoaded = true
end
end
end
if not resetToDefaults then
IgnoredRareIDs = RC:GetIgnoredRareIDs()
j = 0
for k,v in pairs(RareList[0]) do
j = j + 1
if IgnoredRareIDs[v.id] ~= nil then
RCConfigList.tabs.tabs[0].rarename[j].cb:SetChecked(false)
else
RCConfigList.tabs.tabs[0].rarename[j].cb:SetChecked(true)
end
end
else
resetToDefaults = false
end
end
local function RCConfigList_Okay()
local t = {}
for j = 1,#RareList[0] do
if not RCConfigList.tabs.tabs[0].rarename[j].cb:GetChecked() then
table.insert(t, RareList[0][j].id)
end
end
RC:SetIgnoredRareIDs(t)
end
local function RCConfigList_Cancel()
-- No need to do stuff (for now?!)
end
local function RCConfigList_Defaults()
for j = 1,#RCConfigList.tabs.tabs[0].rarename do
RCConfigList.tabs.tabs[0].rarename[j].cb:SetChecked(true)
end
resetToDefaults = true
end
local RCConfig = CreateFrame("Frame", "RCConfig", UIParent)
RCConfig.name = "ArgusRareCoordinator"
RCConfig.refresh = function(self) RCConfig_Load() end
RCConfig.okay = function(self) RCConfig_Okay() end
RCConfig.cancel = function(self) RConfig_Cancel() end
RCConfig.default = function(self) RCConfig_Defaults() end
RCConfig.heading = RCConfig:CreateFontString("RCconfig.text", nil, "GameFontNormalLarge")
RCConfig.heading:SetPoint("TOPLEFT", "RCConfig", 10, -10)
RCConfig.heading:SetText("ArgusRareCoordinator")
RCConfig.description = RCConfig:CreateFontString("RCConfig.description", nil, "GameFontHighlight")
RCConfig.description:SetPoint("TOPLEFT", RCConfig.heading, "BOTTOMLEFT", 0, -10)
RCConfig.description:SetWidth(600)
RCConfig.description:SetJustifyH("LEFT")
RCConfig.description:SetText("You can change general settings in ArgusRareCoordinator directly.\nPlease use the cogwheel in the upper left corner of the main window.")
RCConfig.configurelist = CreateFrame("Button", "RCConfig.configurelist", RCConfig, "UIPanelButtonTemplate")
RCConfig.configurelist:SetText("Configure Rare List")
RCConfig.configurelist:SetPoint("TOPLEFT",RCConfig.description, "BOTTOMLEFT", 0, -10)
RCConfig.configurelist:SetWidth(160)
RCConfig.configurelist:SetHeight(20)
local RCConfigList = CreateFrame("Frame", "RCConfigList", RCConfig)
RCConfigList.name = "List"
RCConfigList.parent = "ArgusRareCoordinator"
RCConfigList.refresh = function(self) RCConfigList_Load() end
RCConfigList.okay = function(self) RCConfigList_Okay() end
RCConfigList.cancel = function(self) RCConfigList_Cancel() end
RCConfigList.default = function(self) RCConfigList_Defaults() end
RCConfigList.tabs = CreateFrame("Frame", "RCConfigList.tabs", RCConfigList)
RCConfigList.tabs:SetWidth(600)
RCConfigList.tabs:SetHeight(550)
RCConfigList.tabs:SetPoint("TOPLEFT", "RCConfigList", 10, -10)
--[[RCConfigList.tabs.texture = RCConfigList.tabs:CreateTexture()
RCConfigList.tabs.texture:SetTexture(1,1,1,0)
RCConfigList.tabs.texture:SetAllPoints(RCConfigList.tabs)--]]
RCConfigList.tabs.select = CreateFrame("Frame", "RCConfigList.tabs.select", RCConfigList.tabs)
RCConfigList.tabs.select:SetWidth(RCConfigList.tabs:GetWidth())
RCConfigList.tabs.select:SetHeight(20)
RCConfigList.tabs.select:SetPoint("TOPLEFT", "RCConfigList.tabs", 0, 0)
--[[RCConfigList.tabs.select.texture = RCConfigList.tabs.select:CreateTexture()
RCConfigList.tabs.select.texture:SetTexture(0,0,0,0)
RCConfigList.tabs.select.texture:SetAllPoints(RCConfigList.tabs.select)--]]
RCConfigList.tabs.select.tabs = {}
RCConfigList.tabs.tabs = {}
local i = 0 -- ToDo
--for i in 1,#zones do --ToDo
RCConfigList.tabs.select.tabs[i] = CreateFrame("Button", "RCConfigList.tabs.select.tabs["..i.."]", RCConfigList.tabs, "OptionsFrameTabButtonTemplate")
--RCConfigList.tabs.select.tabs[i]:SetWidth(100)
RCConfigList.tabs.select.tabs[i]:SetHeight(RCConfigList.tabs.select:GetHeight())
RCConfigList.tabs.select.tabs[i]:SetText("Argus")
RCConfigList.tabs.select.tabs[i]:SetPoint("TOPLEFT", "RCConfigList.tabs.select", 0, 0)
--RCConfigList.tabs.select.tabs[i]:SetHitRectInsets(6, 6, 6, 0)
--RCConfigList.tabs.select.tabs[i]:GetFontString():SetPoint("RIGHT", -12, 0)
PanelTemplates_TabResize(RCConfigList.tabs.select.tabs[i])
local name = RCConfigList.tabs.select.tabs[i]:GetName()
_G[name.."Left"]:Hide()
_G[name.."Middle"]:Hide()
_G[name.."Right"]:Hide()
_G[name.."LeftDisabled"]:Show()
_G[name.."MiddleDisabled"]:Show()
_G[name.."RightDisabled"]:Show()
--RCConfigList.tabs.select.tabs[i].texture = RCConfigList.tabs.select.tabs[i]:CreateTexture()
--RCConfigList.tabs.select.tabs[i].texture:SetTexture(0.3,0.3,0.3,0.5)
--RCConfigList.tabs.select.tabs[i].texture:SetAllPoints(RCConfigList.tabs.select.tabs[i])
--local t = RCConfigList.tabs.select.tabs[i]:CreateTexture(nil, 'OVERLAY')
--t:SetTexture([[Interface\OptionsFrame\UI-OptionsFrame-Spacer]])
--t:SetPoint('BOTTOMLEFT', RCConfigList.tabs.select, 'BOTTOMRIGHT', -11, -6)
--t:SetPoint('BOTTOMRIGHT', RCConfigList.tabs.select, 'TOPRIGHT', -16, -(34 + RCConfigList.tabs.select:GetHeight() + 7))
--local t2 = RCConfigList.tabs.select.tabs[i]:CreateTexture(nil, 'OVERLAY')
--t2:SetTexture([[Interface\OptionsFrame\UI-OptionsFrame-Spacer]])
--t2:SetPoint('BOTTOMLEFT', RCConfigList.tabs.select, 'BOTTOMRIGHT', -11, -6)
--t2:SetPoint('BOTTOMRIGHT', RCConfigList.tabs.select, 'TOPRIGHT', -16, -(34 + RCConfigList.tabs.select:GetHeight() + 11))
--RCConfigList.tabs.select.tabs[i].header = RCConfigList.tabs.select.tabs[i]:CreateFontString("RCConfigList.tabs.select.tabs["..i.."]", nil, "GameFontNormal")
--RCConfigList.tabs.select.tabs[i].header:SetPoint("CENTER", RCConfigList.tabs.select.tabs[i])
--RCConfigList.tabs.select.tabs[i].header:SetText("Timeless Isle")
RCConfigList.tabs.tabs[i] = CreateFrame("Frame", "RCConfigList.tabs.tabs["..i.."]", RCConfigList.tabs)
RCConfigList.tabs.tabs[i]:SetWidth(RCConfigList.tabs:GetWidth())
RCConfigList.tabs.tabs[i]:SetHeight(RCConfigList.tabs:GetHeight()-RCConfigList.tabs.select:GetHeight())
RCConfigList.tabs.tabs[i]:SetPoint("TOPLEFT", "RCConfigList.tabs", 0, -RCConfigList.tabs.select:GetHeight())
--RCConfigList.tabs.tabs[i].texture = RCConfigList.tabs.tabs[i]:CreateTexture()
--RCConfigList.tabs.tabs[i].texture:SetTexture(0.3,0.3,0.3,0.5)
--RCConfigList.tabs.tabs[i].texture:SetAllPoints(RCConfigList.tabs.tabs[i])
--RCConfigList.tabs.tabs[i]:SetBackdrop(backdrop)
RCConfigList.tabs.tabs[i].header = RCConfigList.tabs.tabs[i]:CreateFontString("RCConfigList.tabs.tabs["..i.."]", nil, "GameFontNormal")
RCConfigList.tabs.tabs[i].header:SetPoint("TOPLEFT", RCConfigList.tabs.tabs[i], 10, -10)
RCConfigList.tabs.tabs[i].header:SetText("Check the boxes of the rares you want to show in the main window.")
RCConfigList.tabs.tabs[i].rarename = {}
local j
for j = 1,58 do
RCConfigList.tabs.tabs[i].rarename[j] = RCConfigList.tabs.tabs[i]:CreateFontString("RCConfigList.tabs.tabs["..i.."]", nil, "GameFontNormal")
RCConfigList.tabs.tabs[i].rarename[j]:SetText("Test")
if j == 1 then
RCConfigList.tabs.tabs[i].rarename[j]:SetPoint("TOPLEFT", RCConfigList.tabs.tabs[i].header, "BOTTOMLEFT", 20, -5)
elseif j == 30 then
RCConfigList.tabs.tabs[i].rarename[j]:SetPoint("TOPLEFT", RCConfigList.tabs.tabs[i].header, "BOTTOMLEFT", 20+RCConfigList.tabs:GetWidth()/2, -5)
else
RCConfigList.tabs.tabs[i].rarename[j]:SetPoint("TOPLEFT", RCConfigList.tabs.tabs[i].rarename[j-1], "BOTTOMLEFT", 0, -5)
end
RCConfigList.tabs.tabs[i].rarename[j].cb = CreateFrame("CheckButton", "RCConfigList.tabs.tabs["..i.."].rarename["..j.."].cb", RCConfigList.tabs.tabs[i], "ChatConfigCheckButtonTemplate");
RCConfigList.tabs.tabs[i].rarename[j].cb:SetPoint("RIGHT", RCConfigList.tabs.tabs[i].rarename[j], "LEFT", 0, -1);
end
--end --ToDo
RCConfig.configurelist:SetScript("OnClick", function(self) InterfaceOptionsFrame_OpenToCategory(RCConfigList) end)
InterfaceOptions_AddCategory(RCConfig)
InterfaceOptions_AddCategory(RCConfigList)
--InterfaceOptionsFrame_OpenToCategory(RCConfigList)
--InterfaceOptionsFrame_OpenToCategory(RCConfigList)