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ViewPositionConstraint.cs
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97 lines (76 loc) · 2.57 KB
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#if UNITY_EDITOR
using UnityEditor;
using UnityEngine;
using VRC.SDK3.Avatars.Components;
using VRC.SDKBase;
[ExecuteInEditMode]
public class ViewPositionConstraint : MonoBehaviour, IEditorOnly
{
public VRCAvatarDescriptor TargetAvatar
{
get;
private set;
}
public Vector3 Offset;
public bool Active;
private Vector3 ViewPosition;
private Vector3 PreviousViewPosition;
void Update()
{
TargetAvatar = GetComponentInParent<VRCAvatarDescriptor>();
if (TargetAvatar != null && Active)
{
ViewPosition = (transform.position - TargetAvatar.transform.position) + Vector3.Scale(Offset, transform.lossyScale);
TargetAvatar.ViewPosition = ViewPosition;
if (PreviousViewPosition != ViewPosition)
{
EditorUtility.SetDirty(TargetAvatar);
PreviousViewPosition = ViewPosition;
}
}
}
}
[CustomEditor(typeof(ViewPositionConstraint))]
public class ViewPositionConstraintEditor : Editor
{
ViewPositionConstraint ViewPositionConstraint;
SerializedProperty active;
SerializedProperty offset;
private void OnEnable()
{
EditorApplication.update += UpdateCallback;
}
private void OnDisable()
{
EditorApplication.update -= UpdateCallback;
}
void UpdateCallback()
{
Repaint();
}
public override void OnInspectorGUI()
{
ViewPositionConstraint = (ViewPositionConstraint)target;
EditorGUI.BeginDisabledGroup(true);
EditorGUILayout.ObjectField(new GUIContent("Detected Avatar"), ViewPositionConstraint.TargetAvatar, typeof(VRCAvatarDescriptor), true);
EditorGUI.EndDisabledGroup();
active = serializedObject.FindProperty("Active");
EditorGUILayout.PropertyField(active, new GUIContent("Active"));
offset = serializedObject.FindProperty("Offset");
EditorGUILayout.PropertyField(offset, new GUIContent("Offset"));
GUILayout.BeginHorizontal();
if (GUILayout.Button("Activate"))
{
offset.vector3Value = ViewPositionConstraint.TargetAvatar.ViewPosition - ViewPositionConstraint.transform.position;
active.boolValue = true;
}
if (GUILayout.Button("Zero"))
{
offset.vector3Value = Vector3.zero;
active.boolValue = true;
}
GUILayout.EndHorizontal();
serializedObject.ApplyModifiedProperties();
}
}
#endif