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Commit 349755a

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Release 0.10.12
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build/RayTracingRenderer.es5.js

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(function (global, factory) {
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typeof exports === 'object' && typeof module !== 'undefined' ? factory(exports, require('three')) :
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typeof define === 'function' && define.amd ? define(['exports', 'three'], factory) :
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(global = global || self, factory(global.RayTracingRenderer = {}, global.THREE));
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(global = typeof globalThis !== 'undefined' ? globalThis : global || self, factory(global.RayTracingRenderer = {}, global.THREE));
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}(this, (function (exports, THREE$1) { 'use strict';
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var ThinMaterial = 1;

build/RayTracingRenderer.js

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(function (global, factory) {
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typeof exports === 'object' && typeof module !== 'undefined' ? factory(exports, require('three')) :
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typeof define === 'function' && define.amd ? define(['exports', 'three'], factory) :
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(global = global || self, factory(global.RayTracingRenderer = {}, global.THREE));
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(global = typeof globalThis !== 'undefined' ? globalThis : global || self, factory(global.RayTracingRenderer = {}, global.THREE));
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}(this, (function (exports, THREE$1) { 'use strict';
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const ThinMaterial = 1;

package-lock.json

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package.json

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{
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"name": "ray-tracing-renderer",
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"version": "0.10.11",
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"version": "0.10.12",
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"description": "A [Three.js](https://github.com/mrdoob/three.js/) renderer which utilizes path tracing to render a scene with true photorealism. The renderer supports global illumination, reflections, soft shadows, and realistic environment lighting.",
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"main": "build/RayTracingRenderer.js",
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"scripts": {

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