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<h1 class="title">Allegro - Language bindings</h1>
</header>
<h1 id="language-bindings">Language bindings</h1>
<p>Although Allegro is written in C and C++, and is mainly designed to
be used from such, it’s possible to use Allegro from other programming
languages.</p>
<p>If you would like to add a link to this page, or there is a dead link
which should be fixed/removed, please submit a pull request on the <a
href="https://github.com/liballeg/allegrowww2">website’s
repository</a>.</p>
<h1 id="bindings-for-allegro-5">Bindings for Allegro 5</h1>
<dl>
<dt><a href="https://github.com/trezker/allua">allua</a></dt>
<dd>
Lua binding to Allegro 5 by Trezker.
</dd>
<dt><a href="https://github.com/gilzoide/lallegro">lallegro</a></dt>
<dd>
Lua binding for Allegro 5.2 by gilzoide.
</dd>
<dt><a
href="https://github.com/sub-c/AllegroDotNet">AllegroDotNet</a></dt>
<dd>
C# bindings for Allegro 5 by Sub-C.
</dd>
<dt><a href="https://github.com/dleslie/allegro-egg">Chicken
Scheme</a></dt>
<dd>
Binding for Chicken Scheme by Daniel Leslie.
</dd>
<dt><a
href="https://github.com/resttime/cl-liballegro">cl-liballegro</a></dt>
<dd>
Bindings for Common Lisp by resttime.
</dd>
<dt><a href="https://github.com/SiegeLord/DAllegro5">DAllegro5</a></dt>
<dd>
D binding to Allegro 5 by SiegeLord.
</dd>
<dt><a href="https://github.com/dradtke/go-allegro">go-allegro</a></dt>
<dd>
Go binding to Allegro 5 by Damien Radtke.
</dd>
<dt><a href="https://github.com/gillius/jalleg">jalleg</a></dt>
<dd>
Java binding to Allegro 5.2 by Jason Winnebeck.
</dd>
<dt><a
href="https://web.archive.org/web/20170306003803/https://github.com/LeqxLeqx/jllegro">jllegro</a></dt>
<dd>
Java Allegro wrapper by Mitchell Larson.
</dd>
<dt><a href="https://github.com/Frigory33/ocaml-allegro-5">OCaml Allegro
5</a></dt>
<dd>
OCaml binding to Allegro 5 by Sylvain Chiron.
</dd>
<dt><a href="https://allegro-pas.sourceforge.net/">Allegro.pas</a></dt>
<dd>
Allegro.pas is a wrapper to use Allegro with Pascal compilers like <a
href="https://www.embarcadero.com/products/delphi/features/delphi">Delphi</a>
or <a href="https://www.freepascal.org/">Free Pascal</a>.
</dd>
<dt>Python</dt>
<dd>
The Allegro 5 distribution comes with a basic Python wrapper; see the
<code>python</code> directory.
</dd>
<dt><a
href="https://github.com/SiegeLord/RustAllegro">RustAllegro</a></dt>
<dd>
Rust wrapper to Allegro 5 by SiegeLord.
</dd>
</dl>
<h1 id="bindings-for-allegro-4">Bindings for Allegro 4</h1>
<h2 id="ada">Ada</h2>
<dl>
<dt><a
href="https://web.archive.org/web/20070301224230/http://www.websamba.com/guibuilder">AdaAllegro</a></dt>
<dd>
Leonid Dulman has worked on providing an ADA-95(2005) interface for the
Allegro game library.
</dd>
</dl>
<h2 id="c">C++</h2>
<dl>
<dt><a
href="https://web.archive.org/web/20080930102142/http://www.cellosoft.com/software/view.php?id=14">alBitmap</a></dt>
<dd>
alBitmap is a C++ Wrapper for the Allegro BITMAP datatype. Features
built-in memory allocation/deallocation, inlined functions for bitmap
creation, loading, saving, blitting, comparing, plus some convenience
functions for printing text with STL’s string type.
</dd>
<dt><a href="https://sourceforge.net/projects/als">Allegro
Simplificator</a></dt>
<dd>
Allegro Simplificator is a C++ wrapper. It provides classes for most
Allegro functions and adds some new functionality (cross-platform
networking). It comes with some examples and extensive documentation.
</dd>
</dl>
<h2 id="c-1">C#</h2>
<dl>
<dt><a
href="https://web.archive.org/web/20080213005751/http://www.skorzec.com/allegnet/">AllegNet</a></dt>
<dd>
AllegNet is a .NET library, coded in <a
href="https://en.wikipedia.org/wiki/C_Sharp_programming_language">C#
2.0</a> based on Allegro 4.2.0. With AllegNet you can build your own
video game in full managed code. So you can use this to build C#,
vb.net, J# and C++ managed games.
</dd>
<dt><a
href="https://web.archive.org/web/20100312132457/http://code.google.com/p/mallegro/">Mallegro</a></dt>
<dd>
Mallegro (or Managed Allegro) is a .NET wrapper for Allegro written by
Michael Jensen. It promises making Allegro available to C# and VB.NET
developers.
</dd>
<dt><a
href="https://web.archive.org/web/20140516071427/http://elvenprogrammer.themanaworld.org/projects-list/games/sharpallegro/">SharpAllegro</a></dt>
<dd>
Sharp Allegro aims to ease game development in C# by using well
developed libraries such as Allegro, AllegroGL, MASkinG, and so on.
</dd>
<dt><a
href="https://web.archive.org/web/20140510131739/http://elvenprogrammer.themanaworld.org/projects-list/games/sharpalleggl/">SharpAllegGL</a></dt>
<dd>
SharpAllegGL is a .NET wrapper around AllegroGL library, addon of
Allegro game development library.
</dd>
</dl>
<h2 id="d">D</h2>
<dl>
<dt><a href="http://www.dsource.org/projects/dallegro">DAllegro</a></dt>
<dd>
Tydr Schnubbis organised an effort to be able to use Allegro from the D
programming language.
</dd>
</dl>
<h2 id="lisp">Lisp</h2>
<dl>
<dt><a href="http://cl-alleg.sourceforge.net/">Common Lisp FFI for
Allegro</a></dt>
<dd>
cl-alleg provides a foreign function interface for the Allegro games
library. This is built on top of <a
href="http://cl-alleg.sourceforge.net/">CFFI</a> and so should be
portable across multiple common lisp implementations. The author also
writes a cl-alleg game development blog at <a
href="http://gameylisp.blogspot.com/"
class="uri">http://gameylisp.blogspot.com/</a>.
</dd>
</dl>
<h2 id="lua">Lua</h2>
<dl>
<dt><a
href="https://web.archive.org/web/20170422041301/http://luallegro.luaforge.net/">LuAllegro</a></dt>
<dd>
The goal of the LuAllegro project is to provide a free multi-platform
graphics library for <a href="https://www.lua.org/">Lua</a>. Of course,
Allegro is used for this purpose.
</dd>
</dl>
<h2 id="mercury">Mercury</h2>
<dl>
<dt><a
href="https://web.archive.org/web/20090310031338/http://www.cs.mu.oz.au/research/mercury/">Mercury</a></dt>
<dd>
Mercury-Allegro provides a fairly complete set of bindings to Allegro
and AllegroGL for the Mercury programming language. It’s available as
part of the mercury-extras ROTD (release-of-the-day) distributions on
the Mercury web site.
</dd>
</dl>
<h2 id="ocaml">OCaml</h2>
<dl>
<dt><a href="https://github.com/fccm/ocaml-allegro">OCaml
Allegro</a></dt>
<dd>
An OCaml interface to Allegro written by Florent Monnier.
</dd>
</dl>
<h2 id="pascal">Pascal</h2>
<dl>
<dt><a href="https://allegro-pas.sourceforge.net/">Allegro.pas</a></dt>
<dd>
Allegro.pas is a wrapper to use Allegro with Pascal compilers like <a
href="https://www.embarcadero.com/products/delphi/features/delphi">Delphi</a>
or <a href="https://www.freepascal.org/">Free Pascal</a>.
</dd>
</dl>
<h2 id="perl">Perl</h2>
<dl>
<dt><a href="https://sourceforge.net/projects/alperl/">AlPerl</a></dt>
<dd>
A <a href="https://www.perl.org/">Perl</a> interface to Allegro written
by Colin O’Leary.
</dd>
</dl>
<h2 id="python">Python</h2>
<dl>
<dt><a href="https://pyallegro.sourceforge.net/">PyAllegro</a></dt>
<dd>
This page hosts all available <a
href="https://www.python.org/">Python</a> bindings. There are currently
two projects: Alpy (a pure C interface) and PyAlleg (a Pyrex interface).
</dd>
</dl>
<h2 id="scheme">Scheme</h2>
<dl>
<dt><a
href="https://web.archive.org/web/20080618091710/http://rafkind.com/jon/allegro-scheme/">MzScheme</a></dt>
<dd>
Allegro scheme is a set of MzScheme bindings to Allegro written by Jon
Rafkind. Using MzScheme’s nice FFI library it is very easy to bind
scheme to any C library. There is a set of bindings directly to Allegro
in allegro.ss and a scheme wrapper which should make it easier to use in
image.ss.
</dd>
</dl>
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