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Guild System Missing features #4907

@Tofame

Description

@Tofame

Missing Guild Related stuff in TFS 1.X:

  1. Guild halls.
    Guild halls are houses made by ticking the "Guild hall" option in RME.
    Those houses, when bought, belong to the guild and not to the player.
    When sold, the owner is guild->leader and transfership/items are leader's.
    There are also requirements to keep the ownership of guildhall (pacc etc.).
    Guildhall wiki.

  2. Guild Bank is a place where Guild can together deposit money.
    Guild Bank

  3. Guild wars conditions to start/end.
    By declaring war [...] sets the conditions: duration (from 7 to 180 days), frag limit (up to 1,000 kills), a penalty payment in case of losing...
    War System

  4. No in-game info about war progress, about killing enemies / guildmates dying.
    Quoting wiki: Through guild channel messages you will be informed whenever members of your own guild, or the opposing guild, were killed, and as soon as you won or lost the war.

-- Bonus features that could be implemented, not sure if Tibia has it, so just leaving it here:

  • Guild name above head.

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My biggest concern:
Neither in TFS nor in database, have I seen a 'frags' for guild war.
So, supposedly, war is started... what about it's duration or 'till X frags'.
There is nothing that would end the war in there, nor distribute reward for wars.

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