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Update Example game with PusherWebsocketUnity 2.3.1
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Examples/1-realtime-controlled-2d-game/GameController/index.js

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@@ -45,5 +45,3 @@ app.get('/game/character/idle', function(req, res) {
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var port = process.env.PORT || 5000;
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console.log('GameController - listening')
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app.listen(port);
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