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/*
QuantCDN API
Unified API for QuantCDN Admin and QuantCloud Platform services
API version: 4.10.0
*/
// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
package quantadmingo
import (
"encoding/json"
)
// checks if the Command type satisfies the MappedNullable interface at compile time
var _ MappedNullable = &Command{}
// Command struct for Command
type Command struct {
RunId *string `json:"runId,omitempty"`
RunType *string `json:"runType,omitempty"`
Command *string `json:"command,omitempty"`
Status *string `json:"status,omitempty"`
StartTime *string `json:"startTime,omitempty"`
EndTime *string `json:"endTime,omitempty"`
ExitCode *int32 `json:"exitCode,omitempty"`
Output []string `json:"output,omitempty"`
ScheduleName *string `json:"scheduleName,omitempty"`
TargetContainerName *string `json:"targetContainerName,omitempty"`
AdditionalProperties map[string]interface{}
}
type _Command Command
// NewCommand instantiates a new Command object
// This constructor will assign default values to properties that have it defined,
// and makes sure properties required by API are set, but the set of arguments
// will change when the set of required properties is changed
func NewCommand() *Command {
this := Command{}
return &this
}
// NewCommandWithDefaults instantiates a new Command object
// This constructor will only assign default values to properties that have it defined,
// but it doesn't guarantee that properties required by API are set
func NewCommandWithDefaults() *Command {
this := Command{}
return &this
}
// GetRunId returns the RunId field value if set, zero value otherwise.
func (o *Command) GetRunId() string {
if o == nil || IsNil(o.RunId) {
var ret string
return ret
}
return *o.RunId
}
// GetRunIdOk returns a tuple with the RunId field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *Command) GetRunIdOk() (*string, bool) {
if o == nil || IsNil(o.RunId) {
return nil, false
}
return o.RunId, true
}
// HasRunId returns a boolean if a field has been set.
func (o *Command) HasRunId() bool {
if o != nil && !IsNil(o.RunId) {
return true
}
return false
}
// SetRunId gets a reference to the given string and assigns it to the RunId field.
func (o *Command) SetRunId(v string) {
o.RunId = &v
}
// GetRunType returns the RunType field value if set, zero value otherwise.
func (o *Command) GetRunType() string {
if o == nil || IsNil(o.RunType) {
var ret string
return ret
}
return *o.RunType
}
// GetRunTypeOk returns a tuple with the RunType field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *Command) GetRunTypeOk() (*string, bool) {
if o == nil || IsNil(o.RunType) {
return nil, false
}
return o.RunType, true
}
// HasRunType returns a boolean if a field has been set.
func (o *Command) HasRunType() bool {
if o != nil && !IsNil(o.RunType) {
return true
}
return false
}
// SetRunType gets a reference to the given string and assigns it to the RunType field.
func (o *Command) SetRunType(v string) {
o.RunType = &v
}
// GetCommand returns the Command field value if set, zero value otherwise.
func (o *Command) GetCommand() string {
if o == nil || IsNil(o.Command) {
var ret string
return ret
}
return *o.Command
}
// GetCommandOk returns a tuple with the Command field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *Command) GetCommandOk() (*string, bool) {
if o == nil || IsNil(o.Command) {
return nil, false
}
return o.Command, true
}
// HasCommand returns a boolean if a field has been set.
func (o *Command) HasCommand() bool {
if o != nil && !IsNil(o.Command) {
return true
}
return false
}
// SetCommand gets a reference to the given string and assigns it to the Command field.
func (o *Command) SetCommand(v string) {
o.Command = &v
}
// GetStatus returns the Status field value if set, zero value otherwise.
func (o *Command) GetStatus() string {
if o == nil || IsNil(o.Status) {
var ret string
return ret
}
return *o.Status
}
// GetStatusOk returns a tuple with the Status field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *Command) GetStatusOk() (*string, bool) {
if o == nil || IsNil(o.Status) {
return nil, false
}
return o.Status, true
}
// HasStatus returns a boolean if a field has been set.
func (o *Command) HasStatus() bool {
if o != nil && !IsNil(o.Status) {
return true
}
return false
}
// SetStatus gets a reference to the given string and assigns it to the Status field.
func (o *Command) SetStatus(v string) {
o.Status = &v
}
// GetStartTime returns the StartTime field value if set, zero value otherwise.
func (o *Command) GetStartTime() string {
if o == nil || IsNil(o.StartTime) {
var ret string
return ret
}
return *o.StartTime
}
// GetStartTimeOk returns a tuple with the StartTime field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *Command) GetStartTimeOk() (*string, bool) {
if o == nil || IsNil(o.StartTime) {
return nil, false
}
return o.StartTime, true
}
// HasStartTime returns a boolean if a field has been set.
func (o *Command) HasStartTime() bool {
if o != nil && !IsNil(o.StartTime) {
return true
}
return false
}
// SetStartTime gets a reference to the given string and assigns it to the StartTime field.
func (o *Command) SetStartTime(v string) {
o.StartTime = &v
}
// GetEndTime returns the EndTime field value if set, zero value otherwise.
func (o *Command) GetEndTime() string {
if o == nil || IsNil(o.EndTime) {
var ret string
return ret
}
return *o.EndTime
}
// GetEndTimeOk returns a tuple with the EndTime field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *Command) GetEndTimeOk() (*string, bool) {
if o == nil || IsNil(o.EndTime) {
return nil, false
}
return o.EndTime, true
}
// HasEndTime returns a boolean if a field has been set.
func (o *Command) HasEndTime() bool {
if o != nil && !IsNil(o.EndTime) {
return true
}
return false
}
// SetEndTime gets a reference to the given string and assigns it to the EndTime field.
func (o *Command) SetEndTime(v string) {
o.EndTime = &v
}
// GetExitCode returns the ExitCode field value if set, zero value otherwise.
func (o *Command) GetExitCode() int32 {
if o == nil || IsNil(o.ExitCode) {
var ret int32
return ret
}
return *o.ExitCode
}
// GetExitCodeOk returns a tuple with the ExitCode field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *Command) GetExitCodeOk() (*int32, bool) {
if o == nil || IsNil(o.ExitCode) {
return nil, false
}
return o.ExitCode, true
}
// HasExitCode returns a boolean if a field has been set.
func (o *Command) HasExitCode() bool {
if o != nil && !IsNil(o.ExitCode) {
return true
}
return false
}
// SetExitCode gets a reference to the given int32 and assigns it to the ExitCode field.
func (o *Command) SetExitCode(v int32) {
o.ExitCode = &v
}
// GetOutput returns the Output field value if set, zero value otherwise.
func (o *Command) GetOutput() []string {
if o == nil || IsNil(o.Output) {
var ret []string
return ret
}
return o.Output
}
// GetOutputOk returns a tuple with the Output field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *Command) GetOutputOk() ([]string, bool) {
if o == nil || IsNil(o.Output) {
return nil, false
}
return o.Output, true
}
// HasOutput returns a boolean if a field has been set.
func (o *Command) HasOutput() bool {
if o != nil && !IsNil(o.Output) {
return true
}
return false
}
// SetOutput gets a reference to the given []string and assigns it to the Output field.
func (o *Command) SetOutput(v []string) {
o.Output = v
}
// GetScheduleName returns the ScheduleName field value if set, zero value otherwise.
func (o *Command) GetScheduleName() string {
if o == nil || IsNil(o.ScheduleName) {
var ret string
return ret
}
return *o.ScheduleName
}
// GetScheduleNameOk returns a tuple with the ScheduleName field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *Command) GetScheduleNameOk() (*string, bool) {
if o == nil || IsNil(o.ScheduleName) {
return nil, false
}
return o.ScheduleName, true
}
// HasScheduleName returns a boolean if a field has been set.
func (o *Command) HasScheduleName() bool {
if o != nil && !IsNil(o.ScheduleName) {
return true
}
return false
}
// SetScheduleName gets a reference to the given string and assigns it to the ScheduleName field.
func (o *Command) SetScheduleName(v string) {
o.ScheduleName = &v
}
// GetTargetContainerName returns the TargetContainerName field value if set, zero value otherwise.
func (o *Command) GetTargetContainerName() string {
if o == nil || IsNil(o.TargetContainerName) {
var ret string
return ret
}
return *o.TargetContainerName
}
// GetTargetContainerNameOk returns a tuple with the TargetContainerName field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *Command) GetTargetContainerNameOk() (*string, bool) {
if o == nil || IsNil(o.TargetContainerName) {
return nil, false
}
return o.TargetContainerName, true
}
// HasTargetContainerName returns a boolean if a field has been set.
func (o *Command) HasTargetContainerName() bool {
if o != nil && !IsNil(o.TargetContainerName) {
return true
}
return false
}
// SetTargetContainerName gets a reference to the given string and assigns it to the TargetContainerName field.
func (o *Command) SetTargetContainerName(v string) {
o.TargetContainerName = &v
}
func (o Command) MarshalJSON() ([]byte, error) {
toSerialize,err := o.ToMap()
if err != nil {
return []byte{}, err
}
return json.Marshal(toSerialize)
}
func (o Command) ToMap() (map[string]interface{}, error) {
toSerialize := map[string]interface{}{}
if !IsNil(o.RunId) {
toSerialize["runId"] = o.RunId
}
if !IsNil(o.RunType) {
toSerialize["runType"] = o.RunType
}
if !IsNil(o.Command) {
toSerialize["command"] = o.Command
}
if !IsNil(o.Status) {
toSerialize["status"] = o.Status
}
if !IsNil(o.StartTime) {
toSerialize["startTime"] = o.StartTime
}
if !IsNil(o.EndTime) {
toSerialize["endTime"] = o.EndTime
}
if !IsNil(o.ExitCode) {
toSerialize["exitCode"] = o.ExitCode
}
if !IsNil(o.Output) {
toSerialize["output"] = o.Output
}
if !IsNil(o.ScheduleName) {
toSerialize["scheduleName"] = o.ScheduleName
}
if !IsNil(o.TargetContainerName) {
toSerialize["targetContainerName"] = o.TargetContainerName
}
for key, value := range o.AdditionalProperties {
toSerialize[key] = value
}
return toSerialize, nil
}
func (o *Command) UnmarshalJSON(data []byte) (err error) {
varCommand := _Command{}
err = json.Unmarshal(data, &varCommand)
if err != nil {
return err
}
*o = Command(varCommand)
additionalProperties := make(map[string]interface{})
if err = json.Unmarshal(data, &additionalProperties); err == nil {
delete(additionalProperties, "runId")
delete(additionalProperties, "runType")
delete(additionalProperties, "command")
delete(additionalProperties, "status")
delete(additionalProperties, "startTime")
delete(additionalProperties, "endTime")
delete(additionalProperties, "exitCode")
delete(additionalProperties, "output")
delete(additionalProperties, "scheduleName")
delete(additionalProperties, "targetContainerName")
o.AdditionalProperties = additionalProperties
}
return err
}
type NullableCommand struct {
value *Command
isSet bool
}
func (v NullableCommand) Get() *Command {
return v.value
}
func (v *NullableCommand) Set(val *Command) {
v.value = val
v.isSet = true
}
func (v NullableCommand) IsSet() bool {
return v.isSet
}
func (v *NullableCommand) Unset() {
v.value = nil
v.isSet = false
}
func NewNullableCommand(val *Command) *NullableCommand {
return &NullableCommand{value: val, isSet: true}
}
func (v NullableCommand) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullableCommand) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}