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Remove some old floater UIs #5419

@jellyfish-linden

Description

@jellyfish-linden

Environment

Second Life Release 26.1.0.21522948608 (64bit)
Release Notes

CPU: Intel(R) Core(TM) i9-14900HX (2419.2 MHz)
Memory: 32492 MB
OS Version: Microsoft Windows 11 64-bit (Build 26200.7840)
Graphics Card Vendor: NVIDIA Corporation
Graphics Card: NVIDIA GeForce RTX 4080 Laptop GPU/PCIe/SSE2

Windows Graphics Driver Version: 32.0.15.6094
OpenGL Version: 4.6.0 NVIDIA 560.94

Window size: 2560x1529
Font Size Adjustment: 96pt
UI Scaling: 1
Draw distance: 128m
Bandwidth: 3000kbit/s
LOD factor: 1.5
Render quality: 4
Texture memory: 12282MB
Disk cache: Max size 2150.4 MB (15.2% used)

J2C Decoder Version: KDU v8.4.1
Audio Driver Version: OpenAL, version 1.1 ALSOFT 1.24.2 / OpenAL Community / OpenAL Soft: OpenAL Soft
Dullahan: 1.24.0.202510081738
CEF: 139.0.40+g465474a+chromium-139.0.7258.139
Chromium: 139.0.7258.139
LibVLC Version: 3.0.21
Voice Server Version:

February 12 2026 11:19:38

Description

It looks like some of the floaters that are still present in the viewer are no longer used. Some of them might have parts we want to keep, but we probably should not keep the floaters themselves in the UI as that will just be accruing tech debt.
Here are the specific floater names:

  • voice_effect
  • env_post_process
  • sound_devices

@maxim-productengine Might have more details about where these floaters live/what is entailed in deleting them.

Also; in the automation I'm deliberately skipping:

  • new_feature_notification
  • add_landmark
  • change_item_thumbnail
  • im_well_window
  • inspect_avatar
  • inspect_group
  • item_properties
  • notification_well_window
  • openobject
    Some of them might also need to be removed (though I imagine many are fine!)

Reproduction steps

  1. Try to open any of these floaters with leap
  2. Stuff comes up!
  3. It probably should not since it's not accessible anywhere else and isn't supported anymore.


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