Releases: CapsCollective/sunflower
Releases · CapsCollective/sunflower
v0.1.12
Merge pull request #52 from CapsCollective/feature/godot-4.5 Upgraded project to Godot 4.5
v0.1.11
Merge pull request #49 from CapsCollective/feature/character-behaviour Added world character behaviours and dialogues
v0.1.10
Merge pull request #48 from CapsCollective/feature/godot-4.4 Upgraded project to Godot 4.4
v0.1.9
Merge pull request #47 from CapsCollective/feature/terrain-integration Updated terrain, added new zones, and loading flow
v0.1.8
Merge pull request #46 from CapsCollective/feature/lighting Added unified world lighting system with time of day updates
v0.1.7
Merge pull request #45 from CapsCollective/feature/soil-texturing Added time, post-process effects, soil data driven terrain shader, integrated dialogue system with stylised display
v0.1.6
Merge pull request #33 from CapsCollective/feature/crop-attributes Feature/crop attributes
v0.1.5
Merge pull request #23 from CapsCollective/feature/godot-4.3 Upgraded project to Godot 4.3
v0.1.4
Merge pull request #22 from CapsCollective/feature/plant_health Added health system for crops
v0.1.3
Merge pull request #3 from CapsCollective/feature/soil-readouts Added terrain plugin and visualised soil readouts