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RayTracer

RayTracer-PBR

A Vulkan-based ray tracer implementing physically-based rendering techniques.
This project was developed for the course Fotorealistyczna Grafika Komputerowa (Photorealistic Computer Graphics) at Lodz University of Technology.

Features

  • Physically Based Rendering (PBR): Simulates realistic material interactions with light.
  • Refraction and Reflection: Handles transparent materials and reflective surfaces accurately.
  • Custom OBJ Importer: Converts geometry into Vulkan acceleration structures for optimized ray tracing.
  • Realistic Lighting and Shadows: Multiple light sources with correct shadowing.

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