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58 changes: 2 additions & 56 deletions .gitignore
Original file line number Diff line number Diff line change
@@ -1,56 +1,2 @@
Binaries/
DerivedDataCache/
Intermediate/
Saved/
Rama/
Build/
*.pdb
*.sdf
*.opensdf
*.sln
*.suo
*.opendb

# Windows image file caches
Thumbs.db
ehthumbs.db

# Folder config file
Desktop.ini

# Recycle Bin used on file shares
$RECYCLE.BIN/

# Windows Installer files
*.cab
*.msi
*.msm
*.msp
*.pdb

# =========================
# Operating System Files
# =========================

# OSX
# =========================

.DS_Store
.AppleDouble
.LSOverride

# Icon must end with two \r
Icon
# Thumbnails
._*

# Files that might appear on external disk
.Spotlight-V100
.Trashes

# Directories potentially created on remote AFP share
.AppleDB
.AppleDesktop
Network Trash Folder
Temporary Items
.apdisk
Binaries
Intermediate
20 changes: 0 additions & 20 deletions LICENSE.md

This file was deleted.

14 changes: 0 additions & 14 deletions README.md
Original file line number Diff line number Diff line change
@@ -1,16 +1,2 @@
# VictoryPlugin
Rama's Victory Blueprint Library

100+ Extra Blueprint Nodes For you!

UE4 Forum Link ~ Victory BP Library Thread ~ https://forums.unrealengine.com/development-discussion/blueprint-visual-scripting/4014-39-rama-s-extra-blueprint-nodes-for-you-as-a-plugin-no-c-required



# Software License

https://forums.unrealengine.com/development-discussion/blueprint-visual-scripting/4014-39-rama-s-extra-blueprint-nodes-for-you-as-a-plugin-no-c-required?p=1718286#post1718286


Rama
Binary file added Resources/Thumbs.db
Binary file not shown.
10 changes: 6 additions & 4 deletions Source/VictoryBPLibrary/Private/VictoryBPFunctionLibrary.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -4150,7 +4150,9 @@ UTexture2D* UVictoryBPFunctionLibrary::LoadTexture2D_FromDDSFile(const FString&
/* Add new mip */
else
{
FTexture2DMipMap* Mip = new( Texture->PlatformData->Mips ) FTexture2DMipMap( );
//FTexture2DMipMap* Mip = new( Texture->PlatformData->Mips ) FTexture2DMipMap( );
FTexture2DMipMap* Mip = new FTexture2DMipMap();
Texture->PlatformData->Mips.Add(Mip);
Mip->SizeX = CurrentWidth;
Mip->SizeY = CurrentHeight;

Expand Down Expand Up @@ -5404,8 +5406,8 @@ void UVictoryBPFunctionLibrary::GenericArray_Sort(void* TargetArray, const FArra
UObject* LeftObject = ObjectProperty->GetObjectPropertyValue(ArrayHelper.GetRawPtr(j));
UObject* RightObject = ObjectProperty->GetObjectPropertyValue(ArrayHelper.GetRawPtr(j + 1));

FProperty* LeftProperty = FindField<FProperty>(LeftObject->GetClass(), VariableName);
FProperty* RightProperty = FindField<FProperty>(RightObject->GetClass(), VariableName);
FProperty* LeftProperty = FindFProperty<FProperty>(LeftObject->GetClass(), VariableName);
FProperty* RightProperty = FindFProperty<FProperty>(RightObject->GetClass(), VariableName);

if (LeftProperty && RightProperty)
{
Expand All @@ -5426,7 +5428,7 @@ void UVictoryBPFunctionLibrary::GenericArray_Sort(void* TargetArray, const FArra

if (const FStructProperty* StructProperty = Cast<const FStructProperty>(ArrayProp->Inner))
{
Property = FindField<FProperty>(StructProperty->Struct, VariableName);
Property = FindFProperty<FProperty>(StructProperty->Struct, VariableName);
}
else
{
Expand Down
49 changes: 22 additions & 27 deletions VictoryBPLibrary.uplugin
Original file line number Diff line number Diff line change
@@ -1,38 +1,33 @@
{
"FileVersion" : 3,
"Version" : 1,
"VersionName" : "1.0",
"FriendlyName" : "Victory Plugin",
"Description" : "120+ Custom Blueprint Nodes For You! <3 Rama",
"Category" : "Rama",
"CreatedBy" : "Rama",
"CreatedByURL" : "http://www.ue4code.com",
"DocsURL" : "http://www.ue4code.com",
"MarketplaceURL" : "http://www.ue4code.com",
"SupportURL" : "http://www.ue4code.com",
"EnabledByDefault" : true,
"CanContainContent" : false,
"IsBetaVersion" : false,
"Installed" : true,
"RequiresBuildPlatform" : false,
"Modules" :
[
"FileVersion": 3,
"Version": 1,
"VersionName": "1.0",
"FriendlyName": "Victory Plugin",
"Description": "120+ Custom Blueprint Nodes For You! <3 Rama",
"Category": "Rama",
"CreatedBy": "Rama",
"CreatedByURL": "http://www.ue4code.com",
"DocsURL": "http://www.ue4code.com",
"MarketplaceURL": "http://www.ue4code.com",
"SupportURL": "http://www.ue4code.com",
"EngineVersion": "4.26.0",
"CanContainContent": false,
"Installed": true,
"Modules": [
{
"Name" : "VictoryBPLibrary",
"Type" : "Runtime",
"LoadingPhase" : "PreDefault",
"WhitelistPlatforms" :
[
"Name": "VictoryBPLibrary",
"Type": "Runtime",
"LoadingPhase": "PreDefault",
"WhitelistPlatforms": [
"Win64",
"Win32",
"Win32"
]
}
],
"Plugins" :
[
"Plugins": [
{
"Name": "ApexDestruction",
"Enabled": true
}
]
}
}