Fix auto clear trees not working for docks, wharves and shipyards#1837
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Johannes-callidus merged 1 commit intoJul 17, 2026
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Waterside buildings validate placement through map_water_determine_orientation, whose is_blocked_tile helper counted trees and shrubs as blocking regardless of the auto clear trees option. With the option enabled, vegetation on land tiles no longer blocks - the existing placement code then clears and charges for it, and the ghost and cost preview already handle it through the same check.
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Waterside buildings validate placement through map_water_determine_orientation, whose is_blocked_tile helper counted trees and shrubs as blocking regardless of the auto clear trees option. With the option enabled, vegetation on land tiles no longer blocks - the existing placement code then clears and charges for it, and the ghost and cost preview already handle it through the same check.