Custom weapon asset for Mount & Blade II: Bannerlord.
Work in progress — modeling, texturing, and integration via the TaleWorlds Modding Kit.
Project scaffolding only — modeling not started.
- Modeling & UV — Blender 5.1
- Texturing — Photoshop 2025 (PBR : albedo / normal / roughness / metallic)
- Import & packaging — TaleWorlds Modding Kit →
.tpac - Integration — Bannerlord
Modules/DarkFantasySword/
src/ Blender sources (.blend)
textures/ PBR maps
exports/ FBX intermediates (gitignored)
mod/ Bannerlord module XMLs + .tpac
TBD.