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Mikusch
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MannInTheMachine
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Update workflow file
Compile and release
#126:
Commit
908de2e
pushed by
Mikusch
19s
master
master
19s
View workflow file
Bump plugin version
Compile and release
#125:
Commit
c905371
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Mikusch
17s
master
master
17s
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Block join_class command as a living Invader (#45)
Compile and release
#124:
Commit
71a381e
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25s
master
master
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Bump version
Compile and release
#123:
Commit
968a6d9
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22s
master
master
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Don't update HUD every frame
Compile and release
#122:
Commit
60ee733
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master
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Prevent an error if viewmodel is null
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#121:
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0305114
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master
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Failsafe for unknown class
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#120:
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793c761
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master
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Bump version
Compile and release
#119:
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a7210fa
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Allow team switching during round win
Compile and release
#118:
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e1d92ce
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Randomize players with the same defender priority
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#117:
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51292d4
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Return randomization
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#116:
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Remove unused defines
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#115:
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18s
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Fix compile error
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#114:
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Use connection time as queue tiebreaker
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#113:
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Prettify invader queue
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#112:
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Bump version
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#111:
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57ca84b
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Use setter for miniboss prop
Compile and release
#110:
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f9dacb8
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Limit queue size on HUD
Compile and release
#109:
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37157d7
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Allow living regular invaders to earn miniboss priority
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#108:
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3784ed0
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Disable robot arms for zombies
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#107:
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505beae
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Improve robot queue display
Compile and release
#106:
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830adab
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Use IsEntNetworkable
Compile and release
#105:
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24104f8
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Remove unused parameter
Compile and release
#104:
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dc533d7
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Fix living players being selected as giant
Compile and release
#103:
Commit
e45f5fb
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master
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Fix invaders jumping the queue
Compile and release
#102:
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