Better error reporting with std::source_location - #3121
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Included review availability: Your plan provides up to 12 included reviews per hour; 10 remain after this review. 📝 WalkthroughSummary by CodeRabbit
WalkthroughThe change adds source-location-aware error formatting, centralizes CUDA error handling, propagates call-site locations through synchronization APIs, updates library error macros, and adds tests and developer guidance. ChangesError reporting and source-location propagation
Estimated code review effort: 4 (Complex) | ~45 minutes Merge Risk: 🟡 Moderate · up to This PR improves CUDA error locations and caller context, but the current head still risks buffer under-allocation during error formatting, compatibility breaks for existing callback or function-pointer users, and hidden CUDA cleanup failures with retained graph resources. Merge should wait for fixes or explicit owner acceptance. 🚥 Pre-merge checks | ✅ 4 | ❌ 1❌ Failed checks (1 warning)
✅ Passed checks (4 passed)
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Inline comments:
In `@cpp/include/raft/core/error.hpp`:
- Around line 68-74: Update try_vformat_error_message to compute all buffer-size
additions with checked std::size_t arithmetic before allocation, returning false
on overflow. Catch std::vector and std::string allocation failures and preserve
the no-throw return contract; ensure every caller performs va_end on both
success and failure paths, including exception paths.
In `@cpp/include/raft/core/interruptible.hpp`:
- Around line 79-100: Preserve the existing callable types by removing defaulted
source_location parameters from the public overloads. In
cpp/include/raft/core/interruptible.hpp lines 79-100 and 120-123, retain the
existing synchronize and yield signatures and add separate location-aware APIs;
apply the same pattern to resource::sync_stream and resource::sync_stream_view
in cpp/include/raft/core/resource/cuda_stream.hpp lines 89-107, and
stream_view::interruptible_synchronize in cpp/include/raft/core/stream_view.hpp
lines 81-85. Apply the equivalent split to device_resources::sync_stream,
keeping existing overload behavior while providing explicit location forwarding.
Apply the same fix in `@cpp/include/raft/core/device_resources.hpp` around lines
121 - 135: Covers the affected device_resources and resource synchronization
overloads.
In `@cpp/tests/core/interruptible.cu`:
- Around line 109-115: Update ~capturing_stream() to inspect the result of
cudaStreamEndCapture: explicitly accept cudaErrorStreamCaptureInvalidated with a
null graph, destroy graph only when capture ends successfully, and route any
other CUDA error through no-throw RAFT error handling instead of clearing it
with cudaGetLastError().
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📒 Files selected for processing (18)
cpp/include/raft/common/nccl_macros.hppcpp/include/raft/core/cublas_macros.hppcpp/include/raft/core/cusolver_macros.hppcpp/include/raft/core/cusparse_macros.hppcpp/include/raft/core/detail/macros.hppcpp/include/raft/core/device_resources.hppcpp/include/raft/core/error.hppcpp/include/raft/core/interruptible.hppcpp/include/raft/core/resource/cuda_stream.hppcpp/include/raft/core/resource/stream_view.hppcpp/include/raft/core/stream_view.hppcpp/include/raft/util/cuda_rt_essentials.hppcpp/include/raft/util/kernel_launch.hppcpp/tests/CMakeLists.txtcpp/tests/core/error.cppcpp/tests/core/interruptible.cucpp/tests/util/cudart_utils.cppdocs/source/developer_guide.md
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/merge |
Rewrite error message macros using C++20
std::source_location.Using
std::source_locationgives two advantages over macros:The point (2) has been a big pain point over the years of raft and cuvs development: small utility functions like
raft::resource::sync_streamuseRAFT_CUDA_TRYmacro under the hood, so they report their internal source location on error. See the example below.Before (not clear where the error comes from):
After (exact line and function instance is visible immediately):
Reproducer:
Breaking Change
The PR adds default-value argument
std::source_location loc = std::source_location::current()to a few existing public functions. This doesn't change how these function are called, but is technically a breaking change (e.g. passing something likeraft::resource::sync_streamby its function pointer would have to be adjusted). I haven't found any affected use cases in the known downstream projects.