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ECS Part 10 | Entity Manager (server side)#2864

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tillpp wants to merge 97 commits intoPixelGuys:masterfrom
tillpp:ECS10_EntitySystem
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ECS Part 10 | Entity Manager (server side)#2864
tillpp wants to merge 97 commits intoPixelGuys:masterfrom
tillpp:ECS10_EntitySystem

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@tillpp tillpp commented Apr 10, 2026

add the server side entitySystem

Requires: #2889

tillpp and others added 30 commits March 6, 2026 10:35
Co-authored-by: careeoki <122191047+careeoki@users.noreply.github.com>
also renamed entity.zig -> clientEntity.zig to make it easier to distingues it from the already existing Entity.zig in server/
@tillpp tillpp changed the title ECS Part 10 | Entity System (server side) ECS Part 10 | Entity Manager (server side) Apr 12, 2026
@tillpp tillpp marked this pull request as ready for review April 12, 2026 07:34
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tillpp commented Apr 12, 2026

There is something i can not test by myself.
I need 3 players to do the following:

the host hosts.
player2 joins
player3 joins.

player 2 leaves.
can player3 still walk/fly/do stuff afterwards, without crashing or getting stuck. (also from the other players view)

Thanks for anyone willing to test this.

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tillpp commented Apr 12, 2026

ok tested with 3 instances and test worked

@Wunka Wunka moved this to WIP/not ready for review in PRs to review Apr 19, 2026
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