Map generator fixes#255
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+1 to these changes. Forcing The position It's also worth noting that adding rooms to these forced-spawn lists lowers the spawn likelihood of the rooms later in the list, since in the event that not enough rooms of that particular room type are available, the rooms first in the list get priority. Luckily it seems the last three rooms on this particular forced-spawn list aren't associated with any achievements (although some do have documents no other rooms have, but eventually I'd like to submit an improvement to SCP-1162's random document selection so that all-document runs are feasible even when certain rooms don't spawn). |
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Yep. Moved this to 0.25.
As the solution for "all documents run" I suggest shift EZ boundary by one or two cells forward. So, EZ will have higher chance to generate 2 horisontal lines to fill them with these rooms. |
Added "room2toilets" to required rooms list as far as room2toilets required for 100% walkthrough (by researcher james... achievement).
Fixed switch / case duplication for "room1archive" (making impossible to generate SCP-966 document)