C++ 2D Game Engine created by Nino Ibarra
The engine is a constant work in progress. Right now I'm working on a game with it to expand and improve on any of the areas where I find it necessary.
To test out the latest build of the game check the precompiled FiviEngine.exe
To compile the engine follow these steps:
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In the root of the project run the command trezenv.exe init Wait for the setup to complete. Takes longer the first time.
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Run cmake using the cmake vscode extension, or any installation of cmake 3.29 or above you might have on your computer that can run the cmake file. (I use the vscode extension).
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The build will create in the "out" directory.