- Treasure shuffle.
- Magi shuffle.
- Shop shuffle.
- Starting monsters randomized.
- World shuffle.
- QoL Features:
- Empty chests will appear open.
- Encounter rate adjustment.
- Gold drop adjustment.
- Central pillar worlds stay unlocked once MAGI threshold met.
- Double movement speed.
- Default fast text speed.
- Mr. S will no longer block the first cave entrance upon completion.
- Better stat growth.
- NPCs added to help access one-time or limited-time areas.
- Game bug fixes:
- Gold/Meat/Item drops now calculate correctly.
- Elemental MAGI behaves appropriately.
- Mana MAGI affinity enabled.
- Mutant stat growth behaves as expected.
- Dooring/Pegasus/Teleporting during the race will now force a dismount.
- Credits updated.
- Fixed a bug where certain teleport unlocks would not increment correctly.
- Fixed an issue where teleporting back to ninja world after dad's death required input before being able to move.
- Fixed a rare issue Giant Town special shop would sometimes generate duplicate items.
- Download the Python scripts (and install Python if you don't have it).
- Run FFL2R.py
- Will prompt for a GB ROM, seed, encounter rate.
- will also take command line arguments -s for seed, -r for rom path, and -e for encounter rate.
- Will generate a ROM.
This project really stands on the shoulders of giants. Over two decades of people poking and mapping the ROM have made this possible.
- tehtmi - Author of Saga2Edit: https://www.romhacking.net/utilities/1546/ and for answering questions.
- Amuseum - Building spreadsheets filled with relevant data. (https://www.geocities.ws/kattdood/ffl2/ffl2.htm, other domain shenafu has been lost to time but findable on archive.org)
- Alex Jackson - Gamefaqs poster that originally dove into hexediting the ROM.
- Friends Destil and Treble, for contributing and listening.