Fix: Wayland 4:3 resolution support#171
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antilagg wants to merge 1 commit intoTaterClient:masterfrom
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SollyBunny
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Dec 26, 2025
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Regardless if this works or it's the correct solution this should be upstreamed to DDNet
| #if CONF_PLATFORM_LINUX && SDL_VERSION_ATLEAST(2, 0, 22) | ||
| // needed to workaround SDL from forcing exclusively X11 if linking against the GLX flavour of GLEW instead of the EGL one | ||
| // w/o this on Wayland systems (no XWayland support) SDL's Video subsystem will fail to load (starting from SDL2.30+) | ||
| if(Linked.major == 2 && Linked.minor >= 30) |
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I am not sure of the behaviour of SDL3 compat in this scenario, if Linked.major == 3, then this should be >= 2. Please try your setup with actual SDL2 (yay -S aur/sdl2)
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To clarify, the main reason for this PR isn’t just about 4:3 support. On Wayland, I found that practically no resolution was working properly without bugging out or failing to start entirely.
Before these changes, I could only get a stable experience on native 1080p. This PR actually sorts out the scaling issues across the board for Wayland environments, ensuring that all resolutions now work smoothly without the usual bugs.
[ A quick note on the SDL_HINT_VIDEODRIVER change: I added this because I was seeing some flickering and inconsistent window initialization on startup under Wayland. Forcing this hint seems to settle the driver down and keeps the window behavior predictable. ]
Tested on: