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2.0.1

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@cindreta cindreta released this 23 Aug 09:10
· 9 commits to v2 since this release

Networking na perfomance improvments:

  • Added local endpoint load balancing
  • Improved HTTPClient configuration for faster networking
  • Added compile-time serialization code generation for better performance
  • Bumped Bounded channel limit to 3000
  • Added caching for common paylod properties
  • Added GZIP Support for larget payloads
  • Replaced the anonymous type used in large response bodies with a Dictionary to avoid the serialization exception that was being thrown
  • Fixed a code snippet in docs for custom masking in Program.cs
  • Ensured exceptions now return status code 500 instead of incorrectly returning 200, so the platform receives the proper error status.