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A plugin that adds new interactions when shooting on objects!
Interactions
Interact with doors/gates by shooting on their buttons
Interact with elevators by shooting on their buttons
Interact with lockers and bulletproof lockers/pedestals when shooting on them
Interact with nuke buttons by shooting on them
Make grenades/SCP-018 ignite when shooting on them, and (not for custom grenades) choose if they explode instantly or not
Make SCP-2176 and SCP-244 shatter when shooting on it
Other features
Bypass mode support
Minimum weapon penetration for each type of interaction
Random chance for buttons to "break/lock" when shooting on them, you can configure for how long, and if the door/elevator should move before the buttons break/lock
Random chance for grenades to "malfunction" when shooting on them, you can configure the fuse time of the grenade (time it takes before exploding)
Remote keycard (Check keycards in the player's inventory to open doors that requires a keycard)
Configuration Settings:
Setting Key
Value Type
Default Value
Description
is_enabled
bool
true
Is the plugin enabled
debug
bool
false
Are the plugin's debug logs enabled
accurate_bullets
bool
false
Should it take into account where the bullet actually lands, instead of the center of the player's screen
doors
DoorsInteraction
See DoorInteraction config
Default doors buttons interaction
checkpoints
DoorsInteraction
See DoorInteraction config
Checkpoint doors buttons interaction
gates
DoorsInteraction
See DoorInteraction config
Gates buttons interaction
weapon_grid_lockers
LockersInteraction
See LockersInteraction config
Weapon grid lockers interaction
bulletproof_lockers
BulletproofLockersInteraction
See BulletproofLockersInteraction config
Pedestals/Bulletproof lockers interaction
rifle_rack_lockers
LockersInteraction
See LockersInteraction config
Rifle rack interaction
experimental_weapon_lockers
LockersInteraction
See LockersInteraction config
Experimental weapon lockers interaction
scp127_container
LockersInteraction
See LockersInteraction config
SCP-127 container interaction
elevators
ElevatorsInteraction
See ElevatorsInteractionconfig
Elevators buttons interaction
frag_grenades
TimedProjectilesInteraction
See TimedProjectilesInteraction config
Frag grenades interaction
flashbangs
TimedProjectilesInteraction
See TimedProjectilesInteraction config
Flashbangs interaction
custom_grenades
ProjectilesInteraction
See ProjectilesInteraction config
Custom grenades interaction
nuke_start_button
NukeButtonsInteraction
See NukeButtonsInteraction config
Nuke start button interaction
nuke_cancel_button
NukeButtonsInteraction
See NukeButtonsInteraction config
Nuke cancel button interaction
scp018
TimedProjectilesInteraction
See TimedProjectilesInteraction config
SCP-018 interaction
scp2176
ProjectilesInteraction
See ProjectilesInteraction config
SCP-2176 interaction
scp244
ProjectilesInteraction
See ProjectilesInteraction config
SCP-244 interaction
DoorsInteraction Configuration Settings
Setting Key
Value Type
Default Value
Description
is_enabled
bool
true
Is the interaction enabled
minimum_penetration
float
0
What's the weapon's minimum armor penetration percentage for the interaction to occur (0 is disabled)
remote_keycard
bool
false
Should it check keycards in the player's inventory
lock_chance
byte
0
Chance for the door to get locked after shooting (0 is disabled
lock_duration
float
10
For how long should the door stay locked (0 or less is infinite)
move_before_breaking
bool
true
Should the door open/close before getting locked
LockersInteraction Configuration Settings
Config
Value Type
Default Value
Description
is_enabled
bool
true
Is the interaction enabled
minimum_penetration
float
0
What's the weapon's minimum armor penetration percentage for the interaction to occur (0 is disabled)
remote_keycard
bool
true
Should it check keycards in the player's inventory