FIX: Add ENABLE_VR || UNITY_GAMECORE conditionals back for InputDeviceCharacteristics#2210
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Codecov ReportAll modified and coverable lines are covered by tests ✅ @@ Coverage Diff @@
## develop #2210 +/- ##
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- Coverage 68.10% 68.09% -0.02%
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Files 367 367
Lines 53602 53602
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- Hits 36506 36500 -6
- Misses 17096 17102 +6 Flags with carried forward coverage won't be shown. Click here to find out more.
... and 1 file with indirect coverage changes 🚀 New features to boost your workflow:
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@jamesmcgill can you validate that these changes unblock your release? |
I can recheck my local test with this. |
Maybe you could also fix the previous changelog entry too. It's in the wrong version (due to the github merge process). |
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Did a quick test. I don't see the error locally anymore with this. Thanks! |
Pauliusd01
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Not entirely sure what I can help with QA wise but I did build the editor extensions for the platform that was having problems and did not see any errors when switching to it. If there's anything else let me know and I'll check it out
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I added a CHANGELOG to make sure we can merge ASAP, if CI tests pass. |
thanks for correcting this |
Description
Adding ENABLE_VR || UNITY_GAMECORE conditionals back in to guard against the InputDeviceCharacteristics enum that comes from the XR module dll.
Testing status & QA
Please describe the testing already done by you and what testing you request/recommend QA to execute. If you used or created any testing project please link them here too for QA.
Overall Product Risks
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Comments to reviewers
Please describe any additional information such as what to focus on, or historical info for the reviewers.
Checklist
Before review:
Changed,Fixed,Addedsections.Area_CanDoX,Area_CanDoX_EvenIfYIsTheCase,Area_WhenIDoX_AndYHappens_ThisIsTheResult.During merge:
NEW: ___.FIX: ___.DOCS: ___.CHANGE: ___.RELEASE: 1.1.0-preview.3.After merge: