Skip to content

aonkeeper4/aonHelper

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

93 Commits
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 

Repository files navigation

aon helper

my code mod for celeste/everest. updated whenever i feel like it

current features:

Entities

  • Resizable Heart
    • its a crystal heart you can resize the hitbox of
  • Feather Dash Switch
    • dash switch except you bounce into it with a feather to activate it
  • Feather Bounce Scam Controller
    • lets you change how low the feather timer needs to be in order for feather bouncing to kill your momentum
  • Modify Rebound Controller
    • modifies the rebound you get from breaking dash blocks/hitting kevins to set/conserve speed (allows for independent control of the x and y directions as well as top/bottom vs left/right rebounds)
  • Fling Bird No Skip Controller
    • makes vanilla flingbirds not run to the next position when you're too far past their current position
  • Fg Styleground Bloom Controller
    • allows you to apply bloom to foreground stylegrounds (either all of them or only ones with a certain tag)
  • Unforgiving Spikes
    • spikes that don't check player speed (or check player velocity instead) before killing you
  • Clamp Light Color Controller
    • allows you to set the "maximum" light color, i.e. no light is allowed to have a color brighter than this. useful for when you want overlapping light sources to not blend into white or when you want to make white stuff a different color. allows both "clamp" and "tint" options
  • Darker Matter
    • a (mostly faithful) port of the ahorn-only dark matter entity
  • Lightning Wallbounce Controller
    • gives lightning solid hitboxes like fire and ice barriers while the player is dashing (or always)
  • Seamless Lightning Controller
    • makes lightning visually connect to the edges of rooms
  • Intro Facing Controller
    • makes the map intro animation face whatever way u want
  • More Colorgrade Options Controller
    • lets you modify/fix some bugs with the vanilla colorgrading system, such as colorgrades interpolating between the closest colors and the colorgrading for the green channel being a little off what it should be
  • Dream Dash Through Transition Controller
    • lets u use dream blocks across screen transitions properly. note: while this controller is active, dream dashing into the side of a screen where there is no available transition will kill you
  • Dream Lock Block
    • an inactive dream block that can be unlocked to become active
  • Glass Lock Block
    • a lock block version of glass blocks from vanilla
  • Glass Lock Block Controller
    • a controller for the colors and visuals of glass lock blocks
  • Fg Tile Light Occlusion Fix Controller
    • fixes lights with nonstandard radii clipping through foreground tiles and allows some fg tile types to not block light sources
  • Disable Auto Camera Offset Controller
    • disables the automatic camera offset applied in some player states such as red bubbles and feathers
  • Formation Backdrop Color Controller
    • lets you change the colour of the screen darkening effect that gets applied when you collect a crystal heart or cassette

for all the controllers listed here, just place it in the room where you want its effect. all of the gameplay-related ones have flag fields to only be active when a certain flag is set.

Triggers

  • Parallax Fade Trigger
    • allows you to fade alpha/color of a parallax. note that you need to reset it after every save and quit

if you want to report any bugs or suggest any features then ping me in celestecord (@aonkeeper4)

happy modding :glumbsup:

About

my helper mod for celeste

Resources

License

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published