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1 change: 1 addition & 0 deletions aquila/aquila.dm
Original file line number Diff line number Diff line change
Expand Up @@ -60,6 +60,7 @@
#include "code\game\objects\items\circuitboards\circuitboard.dm"
#include "code\game\objects\items\circuitboards\machine_circuitboards.dm"
#include "code\game\objects\items\clown_items.dm"
#include "code\game\objects\items\dakimakuras.dm"
#include "code\game\objects\items\granters.dm"
#include "code\game\objects\items\devices\geiger_counter.dm"
#include "code\game\objects\items\devices\glue.dm"
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82 changes: 82 additions & 0 deletions aquila/code/game/objects/items/dakimakuras.dm
Original file line number Diff line number Diff line change
@@ -0,0 +1,82 @@
//////////////////////////////////
//dakimakuras
//////////////////////////////////

/obj/item/dakimakura
name = "dakimakura"
var/custom_name = null
desc = "A large pillow depicting someone in a compromising position. Featuring as many dimensions as you."
icon = 'icons/obj/dakis.dmi'
icon_state = "daki_base"
lefthand_file = 'icons/mob/inhands/items_lefthand.dmi'
righthand_file = 'icons/mob/inhands/items_righthand.dmi'
item_state = "daki"
slot_flags = null
w_class = WEIGHT_CLASS_BULKY

/obj/item/dakimakura/attack_self(mob/living/user)
var/body_choice
if(!custom_name)
body_choice = input("Pick a body.") in list(

"Aitler",
"Callie",
"Catgirl",
"Casca",
"Centorea",
"Chaika",
"Coder",
"Drone",
"Elisabeth",
"Fillia",
"Foxy Granpa",
"Haruko",
"Holo",
"Hotsauce",
"Ian",
"Jolyne",
"Killer Queen",
"Kurisu",
"Marie",
"Mero",
"Miia",
"Mugi",
"Nar'Sie",
"Papi",
"Patchouli",
"Pearl",
"Plutia",
"Rei",
"Reisen",
"Naga",
"Squid",
"Squiggly",
"Sue Bowchief",
"Suu",
"Tomoko",
"Toriel",
"Umaru",
"Yaranaika",
"Yoko",
"Kane",
"TEG")

icon_state = "daki_[body_choice]" //Wew
custom_name = stripped_input(user, "What's her name?")
if(!custom_name)
return
name = custom_name + " " + name
desc = "A large pillow depicting [custom_name] in a compromising position. Featuring as many dimensions as you."
else
if(user.a_intent == "help")
user.visible_message("<span class='notice'>[user] hugs the [name].</span>")
playsound(src.loc, "rustle", 50, 1, -5)
if(user.a_intent == "disarm")
user.visible_message("<span class='notice'>[user] kisses the [name].</span>")
playsound(src.loc, 'sound/misc/kiss.ogg', 50, 1, -5)
if(user.a_intent == "grab")
user.visible_message("<span class='warning'>[user] gropes the [name]!</span>")
playsound(src.loc, 'sound/items/bikehorn.ogg', 50, 1)
if(user.a_intent == "harm")
user.visible_message("<span class='danger'>[user] violently humps the [name]!</span>")
playsound(user.loc, 'sound/effects/shieldbash.ogg', 50, 1)
Binary file added aquila/icons/mob/inhands/items_lefthand.dmi
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Binary file added aquila/icons/mob/inhands/items_righthand.dmi
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Binary file added aquila/icons/obj/dakis.dmi
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3 changes: 2 additions & 1 deletion code/modules/vending/toys.dm
Original file line number Diff line number Diff line change
Expand Up @@ -22,7 +22,8 @@
/obj/item/gun/ballistic/automatic/c20r/toy/unrestricted = 10,
/obj/item/gun/ballistic/automatic/l6_saw/toy/unrestricted = 10,
/obj/item/toy/katana = 10,
/obj/item/dualsaber/toy = 5)
/obj/item/dualsaber/toy = 5,
/obj/item/dakimakura = 5)//AQ EDIT

armor = list("melee" = 100, "bullet" = 100, "laser" = 100, "energy" = 100, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 100, "acid" = 50, "stamina" = 0)
resistance_flags = FIRE_PROOF
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