Fix: Distract spell stops target movement #23479
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The Distract spell was causing the target to stop moving because it was forcing the target to face the caster. This was happening because the
SetFacingTofunction inSpell::EffectDistractwas clearing the movement stack.This commit fixes the bug by removing the call to
SetFacingTo, which prevents the movement stack from being cleared. A test case has been added to verify that the original movement is not interrupted.