I'm currently doing my doctorate in Computer Science at the University of LΓΌbeck. My interests include algorithm development, computational geometry, computer graphics, complexity theory, generative art, game technology, and interface design. Most of my personal projects are in either Java or Typescript.
- My Master's thesis: Implementation and Analysis of Geometric Algorithms for
Translucency Sorting in Minecraft. You can download the thesis text and accompanying presentation here.
These two PRs #2016 #2352 are the implementation of translucency sorting in Sodium. - Ongoing contributions to the Sodium Minecraft graphics optimization mod.
- Document management and editing software deployed at MUN conferences like MUNOL.
- glsl-transformer: A GLSL program transformation Java library based on ANTLR 4, used in Iris.