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WIP : Jump to animation keyframe #2589
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| this->Importer->GetTemporalInformation( | ||
| currentAnimation, 1 / this->DeltaTime, nbTimeSteps, this->TimeRange, timeSteps); |
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imo timesteps should only checked once, when we recover the time range
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Yeah I see that, but why not recovering them in PrepareForAnimationIndices ?
mwestphal
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small changes needed
testing/recordings/TestInteractionAnimationKeyFrameByKeyFrame.log
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You are modifying libf3d public API! |


Describe your changes
This PR allows user to play animation frame by frame
frame_by_frame_anim.mp4
However, it is based on GetTemporalInformation from vtkImporter, so It will works only for native VTK Importer for now.
Attach here a GLTF file with an animation if you want to test.
AnimatedCube.zip
Issue ticket number and link if any
#2559
#2682
Checklist for finalizing the PR
.github/workflows/versions.json, I have updateddocker_timestampContinuous integration
Please write a comment to run CI, eg:
\ci fast.See here for more info.