gregsabo/rgbcells
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This project is simply an implementation of Conway's Game of Life in coffeescript for the HTML canvas element. My goal was to make the code as easy-to-understand as possible. I tried to do this with semantically organized classes, as follows: A Field is a 2d-array of Cells. A Cell is a Neighborhood, some Effects, and a Billboard. A Neighborhood is a set of references to eight nearby Cells. An Effect is protected state which generates a Color for each frame depending on the state of the other Effects in the surrounding Neighborhood. A Billboard is a rectangle that is repeatedly drawn on an HTML canvas in a certain Color. A Color is some amount of alpha, red, green, and blue. The program initializes a Field of Cells then repeatedly calculates the changes in Effects to each of those Cells, displaying the resulting Colors on Billboards using an HTML canvas.