Skip to content

expose SDL_{Get,Set}TextureScaleMode in recent-ish builds - #318

Merged
dpwiz merged 1 commit into
haskell-game:masterfrom
jjgriego:per-texture-scale-mode
Oct 22, 2025
Merged

expose SDL_{Get,Set}TextureScaleMode in recent-ish builds#318
dpwiz merged 1 commit into
haskell-game:masterfrom
jjgriego:per-texture-scale-mode

Conversation

@jjgriego

Copy link
Copy Markdown
Contributor

These were added in SDL 2.0.12--i've bumped the version threshold for recent-ish builds for this reason--I'll keep this change downstream if that's not OK but I figured it's reasonable since the absolute minimum version is just two releases prior, now.

@dpwiz

dpwiz commented Oct 21, 2025

Copy link
Copy Markdown
Member

FTR, 2.0.10 was the limit from build systems used in Hackage, Stackage, or both.
Technically, even Debian oldoldstable has 2.0.14 and the oldest non-EOLd Ubuntu has 2.0.18 🤔

Let's raise a bit higher then, to 2.0.14.

@jjgriego
jjgriego force-pushed the per-texture-scale-mode branch from e2b89f4 to b4f7ce1 Compare October 21, 2025 22:21
@jjgriego

Copy link
Copy Markdown
Contributor Author

updated to use 2.0.14--not sure what's up with the CI jobs, but it doesn't look related to my eye

@dpwiz
dpwiz merged commit 321da3d into haskell-game:master Oct 22, 2025
7 of 12 checks passed
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Labels

None yet

Projects

None yet

Development

Successfully merging this pull request may close these issues.

2 participants