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| void failNavigation(const locomotor_msgs::ResultCode& result_code); | ||
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| // Note: This is a separate method so as not to change the previous constructor parameter list | ||
| void setPremptionCallback(PreemptionCallback cb) { preemption_cb_ = cb; } |
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I'd recommend just having a virtual void onPreemption() {} method that the user can override.
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In this one. Rather than setting a callback functor, you can just let the user override the onPreemption method if they want to trigger some callback. These 2 actions will have equal output.
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Hello, what is the status of this? @SteveMacenski, if @DLu does not have the time i can integrate the changes you requested into a fork and create a new merge request. |
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Potential fix for #43.
@cf-zhang Does this work for you?