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Modpack - 3d Armor

3d_armor screenshot

Table of Contents

[mod] Visible Player Armor [3d_armor]

Adds craftable armor that is visible to other players. Each armor item worn contributes to a player's armor group level making them less vulnerable to attack.

Armor takes damage when a player is hurt, however, many armor items offer a 'stackable' percentage chance of restoring the lost health points. Overall armor level is boosted by 10% when wearing a full matching set (helmet, chestplate, leggings and boots of the same material).

Overview of all items, API and settings: 3d_armor reference

Dependencies:

  • Luanti/Minetest: 5.4.0 or newer
  • Mods default and player_api

Features: (optional)

  • Fire protection (added by TenPlus1):
    • Depends on the mod ethereal and the (provided) armor_crystal mod.
    • Each piece of armor increases fire protection by 1 (one).
      • level 1: protects against torches
      • level 2: protects against crystal spikes
      • level 3: protects against fire
      • level 5: protects against lava
  • Inventory mod compatibility:
    • 3d_armor_sfinv for sfinv (minetest_game and derivatives)
    • 3d_armor_ip for inventory_plus
    • 3d_armor_ui for unified_inventory
    • Compatible with smart_inventory without any mod dependency.
  • Supported skin mods:
    • skins by Zeg9
    • player_textures by PilzAdam
    • simple_skins by TenPlus1
    • Supported by skinsdb
  • Supported physics mods:
    • player_monoids
    • armor_monoid
    • pova

Armor can be configured by adding a file called armor.conf in 3d_armor mod or world directory. see armor.conf.example for all available options.

Types of armor:

The specific "armors as modpack" refactorization allows anyone to enable/disable any armors they want as mods rather than obscure settings of the past. (See #78 for further explanation.)

  • armor_admin
  • armor_bronze
  • armor_cactus
  • armor_crystal
  • armor_diamond
  • armor_gold
  • armor_mithril
  • armor_nether
  • armor_steel
  • armor_wood

All these mods depend on 3d_armor.

[mod] Visible Wielded Items [wieldview]

Depends: 3d_armor

Makes hand wielded items visible to other players.

[mod] Shields [shields]

Depends: 3d_armor

Originally a part of 3d_armor, shields have been re-included as an optional extra. If you do not want shields then simply remove the shields folder from the modpack.

[mod] 3d Armor Stand [3d_armor_stand]

Depends: 3d_armor

Adds a chest-like armor stand for armor storage and display.

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