Sprite features now has option to show hitboxes in blue or white color#269
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Iirc, grapple usage will overwrite the palette for non-tile hitboxes. Can't check at the moment and will probably forget to later. |
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You're right. So that's what causes the color to be light blue (it's light blue in my any% glitched TAS sometimes and I hadn't gone back to figure out why). I wonder why it's not light blue all the time... maybe we could make that an option as well. I'll have to see where grapple is doing that. |
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https://patrickjohnston.org/bank/9B?just=C689&highlight#fC689 |
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I'm aware this subtly changes Ceres elevator appearance when Samus enters/rides the elevator (noticeable if you change the hitbox color) but I think it is acceptable. |
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Going to get feedback on this first, but seems simple enough