A Game Engine Project Based on DirectX12
Game base on this system : https://github.com/137900114/KBSEngine/tree/linux_game
Features
Graphics :
implemented:
1.PBR + Deferred Rendering Pipeline + HDR
2.Standard Bilining-Phong RenderPipeline
3.Toon Render Pipeline
4.Shadow Map
Todo:
- TAA Filter
- CSM
- post processer like Motion Blur,SSR,AO,Dof
- Occlusion Query
- Render Graph(Current;y Working On)
Animation System
Todo:
1.Animation State Machine
Physics System
Todo:
1.Bullet embedding
User Interface