The 76#53
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FalloutFalcon
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linter fail
Hella nits.
| const experienceNeeded = data.job_required_experience?.[name]; | ||
| const daysLeft = data.job_days_left ? data.job_days_left[name] : 0; | ||
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| // APOC EDIT ADD START - JOBS - Ocean 76 | ||
| /* Ocean 76ers */ | ||
| /obj/effect/landmark/start/darkpack/ocean | ||
| name = "generic gang member start" | ||
| icon = 'modular_zapoc/modules/jobs/icons/landmarks.dmi' | ||
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| JOB_START_HELPER(ocean/boss, JOB_OCEAN_76_BOSS) | ||
| JOB_START_HELPER(ocean/ganger, JOB_OCEAN_76_GANGER) | ||
| // APOC EDIT ADD END | ||
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Guh. That helper should just be put in a define folder so these can go with there module. (upstream issue)
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i can make a pr for this later, unless you want that made before this gets merged
Co-authored-by: FalloutFalcon <86381784+FalloutFalcon@users.noreply.github.com>
About The Pull Request
Adds the Ocean 76 gang as jobs and adds map landmarks for them.
Why It's Good For The Game
The Ocean 76 are important to our metaplot.
Changelog
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add: The Ocean 76 gang
/:cl: